Answer:
The method definition to this question can be given as:
Method definition:
double max(double x, double y) //define method with double parameter
{
if (x>=y) //check condition.
return x; //return value
else
return y; //return value
}
double max(int x, int y) //define method with integer parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
double max(char x, char y) //define method with char parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
Explanation:
The above method definition can be described as below:
- In the first method definition first, we define a method that is "max()". In this method we pass two variables as a parameter that is "x and y" and the datatype of this is double. Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the second method definition, we define a method that is same as the first method name but in this method, we pass two integer variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the third method definition, we define a method that is same as the first and second method name but in this method, we pass two char variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
Answer: Robert H. Goddard
Explanation: he developed and flew the first liquid-propellant rocket
Answer:
D. a studio monitor
Explanation:
A studio monitor is an electrical equipment that is used to enhance the quality of sound or music. It work like a speaker that can be used professionals to record audio songs, to make films and some other applications with good quality. It is usually used in studios where producer must ensures that the quality of music. As in music industry the quality of music depends on the quality of instrument used for the purpose of recording.
<em>This is the reason that, Jimmy and his friends should choose a Studio Monitor to achieve the most accurate sound quality.</em>
Float: 26.2
Array: c, o, m, p, u, t, er
Boolean: false
Character: c