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netineya [11]
3 years ago
5

Jesse is trying to find a computer file. he types the name of the file into the computer search bar. the computer is most likely

to use a(n _____ to find the file.

Computers and Technology
2 answers:
emmainna [20.7K]3 years ago
8 0
<u>Algortithm</u><u /> is the word that fits in the blank.

lord [1]3 years ago
5 0
Jesse is trying to find a computer file. he types the name of the file into the computer search bar. the computer is most likely to use a(n) <span>algorithm</span> to find the file.
You might be interested in
With which game is shigeru miyamoto associated
Juliette [100K]

Answer: Mario, Donkey Kong, and Legend of Zelda.

To be honest those are not the only games that Shigeru Miyamoto is associated with, but these are the games that he is most known for. Shigeru Miyamoto is a video game designer and producer who works for the Nintendo company.

These games mentioned are just some of the games that he helped produce for the company. He started working for the Nintendo company on 1977 and helped with the production of multiple games after joining the company. He initially started working in the Nintendo company as a manga artist, but then moved on to help design and produce different video games.

4 0
3 years ago
A portable document format (PDF) requires Adobe Acrobat Reader <br> True <br> False
MA_775_DIABLO [31]
I'm pretty sure its true not 100% thoe
3 0
3 years ago
Read 2 more answers
Create a Quadrilateral, Oval, Triangle, Polygon class that are all extended from an abstract Shape class (given below). Then ext
Lostsunrise [7]

Answer:

Shapes.java

public abstract class Shapes {

}

Triangle.java

public abstract class Triangle extends Shapes {

}

IsoscelesTriangle.java

public class IsoscelesTriangle extends Triangle {

double side1;

double side2;

public double getSide1() {

return side1;

}

public void setSide1(double side1) {

this.side1 = side1;

}

public double getSide2() {

return side2;

}

public void setSide2(double side2) {

this.side2 = side2;

}

public IsoscelesTriangle(double side1, double side2) {

super();

this.side1 = side1;

this.side2 = side2;

}

public double perimeter()

{

return 2*side1+side2;

}

public double area()

{

return side1*side2/2;

}

}

EquilateralTriangle.java

public class EquilateralTriangle extends Triangle {

double side;

public EquilateralTriangle(double side) {

super();

this.side = side;

}

public double getSide() {

return side;

}

public void setSide(double side) {

this.side = side;

}

public double perimeter()

{

return 3*side;

}

public double area()

{

return 1.73205*side*side/4;

}

}

Quadrilateral.java

public abstract class Quadrilateral extends Shapes {

}

Rectangle.java

public class Rectangle extends Quadrilateral {

double length;

double breadth;

public double getLength() {

return length;

}

public void setLength(double length) {

this.length = length;

}

public double getBreadth() {

return breadth;

}

public void setBreadth(double breadth) {

this.breadth = breadth;

}

public Rectangle(double length, double breadth) {

super();

this.length = length;

this.breadth = breadth;

}

public double perimeter()

{

return 2*(length+breadth);

}

public double area()

{

return length*breadth;

}

}

Square.java

public class Square extends Quadrilateral {

double side;

public Square(double side) {

super();

this.side = side;

}

public double getSide() {

return side;

}

public void setSide(double side) {

this.side = side;

}

public double perimeter()

{

return 4*side;

}

public double area()

{

return side*side;

}

}

Rhombus.java

public class Rhombus extends Quadrilateral {

double length;

double breadth;

public Rhombus(double length, double breadth) {

super();

this.length = length;

this.breadth = breadth;

}

public double getLength() {

return length;

}

public void setLength(double length) {

this.length = length;

}

public double getBreadth() {

return breadth;

}

public void setBreadth(double breadth) {

this.breadth = breadth;

}

public double perimeter()

{

return 2*(length+breadth);

}

public double area()

{

return length*breadth/2;

}

}

Test.java

import java.util.Scanner;

public class Test {

public static void main(String[] args) {

// TODO Auto-generated method stub

Scanner sc=new Scanner(System.in);

System.out.println("Enter your choice");

System.out.println("1. Create IsoscelesTriangle ");

System.out.println("2. Create EquilateralTriangle");

System.out.println("3. Create Rectangle");

System.out.println("4. Create Square");

System.out.println("5. Create Rhombus");

System.out.println("6. Create Circle");

int choice=sc.nextInt();

switch(choice)

{

case 1:

System.out.println("Enter two sides of triangle");

double side1=sc.nextDouble();

double side2=sc.nextDouble();

IsoscelesTriangle isosceles=new IsoscelesTriangle(side1, side2);

System.out.println("Area of the triangle is "+isosceles.area());

System.out.println("Perimeter of the triangle is "+ isosceles.perimeter());

break;

case 2:

System.out.println("Enter side of the triangle");

double side=sc.nextDouble();

EquilateralTriangle equilateralTriangle=new EquilateralTriangle(side);

System.out.println("Area of the triangle is "+equilateralTriangle.area());

System.out.println("Perimeter of the triangle is "+ equilateralTriangle.perimeter());

break;

case 3:

System.out.println("Enter length and breadth");

double length=sc.nextDouble();

double breadth=sc.nextDouble();

Rectangle rectangle =new Rectangle(length, breadth);

System.out.println("Area of rectangle is "+rectangle.area());

System.out.println("Perimeter of the rectangle is "+rectangle.perimeter());

break;

case 4:

System.out.println("Enter side of the square");

double squareside=sc.nextDouble();

Square square=new Square(squareside);

System.out.println("area of the square is "+square.area());

System.out.println("Perimeter of the square is "+square.perimeter());

break;

case 5:

System.out.println("Enter length and breadth of rhombus");

double rlength=sc.nextDouble();

double rbreadth=sc.nextDouble();

Rhombus rhombus=new Rhombus(rlength, rbreadth);

System.out.println("area of the rhombus is "+rhombus.area());

System.out.println("Perimeter of the rhombus is "+rhombus.perimeter());

break;

case 6:

System.out.println("Enter radius of circle");

double radius=sc.nextDouble();

Circle circle=new Circle(radius);

System.out.println("area of the circle is "+circle.area());

System.out.println("Perimeter of the circle is "+circle.perimeter());

break;

}

}

}

8 0
3 years ago
Write a code in C++ that can save 100 random numbers in an array that are between 500 and 1000. You have to find the average of
Anni [7]

Answer:

#include <iostream>

#include <random>

//here we are passing our array and a int by ref

//to our function called calculateAverage

//void is infront because we are not returning anything back

void calculateAverage(int (&ar)[100], int &average){

 int sum = 0;

 for(int i = 0;i < 100; i++){

   //adding sum

   sum += ar[i];

 }

 //std:: cout << "\naverage \t\t" << average;

//calculating average here

 average += sum/100;

}

int main() {

 int value = 0;

 int average = 0;//need this to calculate the average

 int ar[100];

 //assign random numbers from 500 to 1000

 //to our array thats called ar

 for(int i = 0; i < 100; i++){

   value = rand() % 500 + 500;

   ar[i] = value;

   

 }

 calculateAverage(ar,average);

 // std:: cout << "\naverage should be \t" << average;

 

}

Explanation:

not sure how else this would work without having to pass another variable into the function but I hope this helps!

I commented out the couts because you cant use them according to ur prof but I encourage you to cout to make sure it does indeed calculate the average!

3 0
3 years ago
What is the output of the following code fragment? int i = 1; int sum = 0; while (i &lt;= 11) { sum = sum + i; i++; } System.out
valentina_108 [34]

Answer:

The value of sum is 66

Explanation:

i = 1

sum = 0

while (i <= 11) {  

sum = sum + i;

i++;  

}

i = 1

  • sum = sum + i
  • sum = 0 + 1
  • sum = 1

i = 2

  • sum = sum + i
  • sum = 1 + 2
  • sum = 3

i = 3

  • sum = sum + i
  • sum = 3 + 3
  • sum = 6

i = 4

  • sum = sum + i
  • sum = 6 + 4
  • sum = 10

i = 5

  • sum = sum + i
  • sum = 10 + 5
  • sum = 15

i = 6

  • sum = sum + i
  • sum = 15 + 6
  • sum = 21

i = 7

  • sum = sum + i
  • sum = 21 + 7
  • sum = 28

i = 8

  • sum = sum + i
  • sum = 28 + 8
  • sum = 36

i = 9

  • sum = sum + i
  • sum = 36 + 9
  • sum = 45

i = 10

  • sum = sum + i
  • sum = 45 + 10
  • sum = 55

i = 11

  • sum = sum + i
  • sum = 55 + 11
  • sum = 66

i = 12 --> does not comply with the condition "i < = 11", the while loop is over

7 0
3 years ago
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