Hey there! This is the difference between a joystick and a mouse:
A mouse is moved back and forth and up and down by a person's hand. The mouse device moves across the table surface. A joystick on the other hand stays stationary and is basically composed of a base and a stick. A vertical stick is held in the hand and tilted forward backward left and right. But the only thing that moves with a joystick is the center stick.
I hope this helps you out! Let me know if you have any questions!
The python program that creates a Bankaccount class for a Bank ATM that is made up of the customers and has a deposit and withdrawal function is given below:
<h3>Python Code</h3>
# Python program to create Bankaccount class
# with both a deposit() and a withdraw() function
class Bank_Account:
def __init__(self):
self.balance=0
print("Hello!!! Welcome to the Deposit & Withdrawal Machine")
def deposit(self):
amount=float(input("Enter amount to be Deposited: "))
self.balance += amount
print("\n Amount Deposited:",amount)
def withdraw(self):
amount = float(input("Enter amount to be Withdrawn: "))
if self.balance>=amount:
self.balance-=amount
print("\n You Withdrew:", amount)
else:
print("\n Insufficient balance ")
def display(self):
print("\n Net Available Balance=",self.balance)
# Driver code
# creating an object of class
s = Bank_Account()
# Calling functions with that class object
deposit()
s.withdraw()
s.display()
Read more about python programming here:
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Answer:
True
Explanation:
Some collection of classes or library functions grouped as one name space. A class which belongs to one namespace is different from the class which belongs to another namespace. we can identify a class uniquely with it's namespace .
for ex:
in c#.net
using system;
System.IO;
here System is the namespace which contains class IO
namespace contains any number of classes . In one namespace we can't define two classes with same Name. We can define two classes with same name in different namespaces