To complete the table it is necessary to know the possibilities that the sergeant has to change or remain in an intersection. The probabilities (depending on the box) are:
<h3>How to calculate the probability of intersection change?
</h3>
To know the probability of intersection change, it is necessary to locate the police officer at one of the intersections. Subsequently, count how many possibilities of change you have, for example: 3 possibilities and finally add the possibility of remaining in the intersection as shown below:
- Intersection 3 has 3 possibilities of changing towards intersections 2, 8 and 4. Additionally, it has the possibility of staying at intersection 3, that is, it has 4 possible decisions.
To know the probability we divide the number 1 (because it is only a decision that we have to make) and divide it by the number of possibilities (4).
According to the image we can infer that in some intersections they only have 3, 4 and 5 possibilities, so the probability of change will be different as shown below:
- 1 ÷ 3 = 0.33
- 1 ÷ 4 = 0.25
- 1 ÷ 5 = 0.2
Learn more about probabilities in: brainly.com/question/8069952
Answer:

Step-by-step explanation:
Given
See attachment
Required
Determine the slope of the line
From the attachment, we have the following points

and

The slope m is then calculated using:

Substitute values for the x's and y's




<em>Hence, the slope is 0</em>
Answer:
Oh dear, Prodigy?
Step-by-step explanation:
*basically ea math game*
uh let's see...
1.3333333333333 mg
I'm not completely sure but this is what I would do.
evaluate <span>(1/ 4)^x - 1 </span>as is. But change the (1 /2)^2x to (2/4)^2x. This way both fractions have the same denominator and in this sense, the same base. The 2/4 base still evaluates into 1/2 so nothing, mathematically, is being broken here.