Adults may make up the majority of game players, but video games are more popular than ever among kids, new research shows. According to NPD, 91 percent of U.S. children ages 2-17 play video games (64 million). More interesting, these numbers are up nearly 13 percent from a 2009 study.
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Rules and routines can prevent problem behavior by providing information about what to do in a certain environment. Students can benefit from rules and routines as structure alleviates their confusion across settings and activities throughout the day.
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Personaly I dont and i think they are dum.b and worthless
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was having/had
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it depends on the context outside of it to. For example if you were telling a story and that was a detail it would be "was having" but any other context would be "had"
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provide a summary of the story
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