Answer:
x=1 or x=−2
Step-by-step explanation:
16x2+10x−27=−6x+5
Step 1: Subtract -6x+5 from both sides.
16x2+10x−27−(−6x+5)=−6x+5−(−6x+5)
16x2+16x−32=0
Step 2: Factor left side of equation.
16(x−1)(x+2)=0
Step 3: Set factors equal to 0.
x−1=0 or x+2=0
x=1 or x=−2
Answer: 3
Step-by-step explanation:
The 3D vector consists of 3 axes, let's say x, y and z.
Now, a vector P lies in all of them.
So, the angle it makes with x axis is α
The angle it makes with y axis is β
The angle it makes with z axis is γ
So, to determine the Cartesian components or to resolve the vector into it's Cartesian components we need 3 angles with each axis.
(a) P( fifth one is bad) = P( first 4 are OK) * P(5th is bad)
= (0.98)^4 * 0.02 = 0.0184 or 1.84%
(b) this will be (0.98)^10 = 81.70%
Wouldn't you be 17 cause plus one is 2000 and then one plus 16 equals 17