Answer:
One advantage of <u>byte-oriented APIs</u> is that all byte of the data sent by the API is retrieved but for <u>APIs with application-defined message boundaries</u>, some bytes of data could be lost in the streaming process.
One disadvantage of <u>byte-oriented APIs</u> is the time it takes to resend a byte increases its propagation delay, while the is an advantage of the <u>APIs with application-defined message boundaries</u> as it does not have to resend any lost bytes of data, making it faster.
Explanation:
Note that byte-oriented APIs uses the TCP socket which resends lost bytes of data and application-defined message boundaries APIs uses the UDP protocol to send data but does not resend if lost.
Assuming that this company sells all that it produces, the profit function would be given by P(x) = -0.5(x - 100)² + 5,000 - 50x - 100.
<h3>What is profit?</h3>
In Economics, profit can be defined as a measure of the amount of money (revenue) that is generated when the selling price is deducted from the cost price of a good or service, which is usually provided by producers.
This ultimately implies that, all producers generally work to maximize their profits and make them as large as possible, in order to enable them break even and successful.
Mathematically, the profit function P(x) of a business firm simply refers to the revenue function R(x) minus the cost function C(x):
P(x) = R(x) - C(x)
Where:
- R(x) represents how much it takes in.
- C(x) represents how much it spends.
Substituting the given parameters into the formula, we have;
P(x) = -0.5(x - 100)² + 5,000 - (50x + 100)
P(x) = -0.5(x - 100)² + 5,000 - 50x - 100
Read more on maximized profit here: brainly.com/question/13800671
#SPJ1
Designers use both isometric and perspective sketches to
maintain an object’s visual proportions. Isometric sketches are 3D objects
drawn with lines that have no vanishing points while perspective sketches are 3D
objects drawn with one or more vanishing points.
Designers choose to use an
isometric sketch because it is more accurate than perspective drawings and
makes the design look more professional. Isometric sketches are much easier to
handle because the length of each measure is same as the plan. This is especially
for designers drawing pictures by hand. It is time saving and you do not need
to calculate the angle of every edge.
A multidisciplinary, post-Master<span> educational program which provides practical training in the field of </span>human-computer interaction and user interface design<span>.</span>
Look up on google a software that can do it for you. Doing it through a pre-made software is about the only way to do it most computers won't allow you to.