
This is because you can at most, factor out x² and y³
Answer:
A. -12h² - 22h + 14
Step-by-step explanation:
(-4h +2)(3h +7) = -4h(3h +7) +2(3h +7) . . . . . . . (a +b)c = ac +bc
= (-4h)(3h) + (-4h)(7) + (2)(3h) + (2)(7) . . . . . . . a(b +c) = ab +ac . . . (twice)
= -12h² -28h +6h +14
= -12h² -22h +14 . . . . . . . . collect terms
300 is a multiple of 3,5,1, and 50
Answer:
B.
Explanation:
Because the study is relying on the effects of violent video games and how it affects anti-social behavior.
If this was a math problem it'd be:
---> y= effect and signs of anti social behavior.
---> x= violent video games.
--->5= Hours spent playing. (Lets use 5 as a random number to write this as an equation then.)
Equation form:
Most likely would look something like this
(5x=y)
Hope this helped. I know it's late but it came up on my "Selected for you" section so I decided I'd answer it.
Answer: 4/5
Step-by-step explanation:
The slope : rise over run, or the change in y/ change in x
Change in y = 40 (50 - 90)
Change in x = 50 (50 - 100)
40/50 or 4/5