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Murljashka [212]
3 years ago
11

___ is the amount of data that a storage device can move from the storage medium to the computer per second.

Computers and Technology
1 answer:
Sindrei [870]3 years ago
6 0

Answer:

The answer is "data transfer rate".

Explanation:

The rate of information transfer is the sum of digital information, that travels from one destination to another at a particular time. This can also be viewed as transportation frequency from one place to another one of a given quantity of information. It is the processing power of the larger and specified map, which significantly lowers the data transfer rate.

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explain why it would be preferable to use a DATE data type to store date data insetad of a character data type
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Answer:

We're no strangers to love

You know the rules and so do I

A full commitment's what I'm thinking of

You wouldn't get this from any other guy

I just wanna tell you how I'm feeling

Gotta make you understand

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Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

We've known each other for so long

Your heart's been aching but you're too shy to say it

Inside we both know what's been going on

We know the game and we're gonna play it

And if you ask me how I'm feeling

Don't tell me you're too blind to see

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give, never gonna give

(Give you up)

(Ooh) Never gonna give, never gonna give

(Give you up)

We've known each other for so long

Your heart's been aching but you're too shy to say it

Inside we both know what's been going on

We know the game and we're gonna play it

I just wanna tell you how I'm feeling

Gotta make you understand

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

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Never gonna say goodbye

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2 years ago
In order for an IT security framework to meet information assurance needs, the framework needs to include policies for several a
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4 0
3 years ago
The view that perceptual processes take place over time and can be thought of in terms of a software/hardware metaphor is known
Wittaler [7]

The view that perpetual processes can be thought of in terms of a software/hardware metaphor is known as the: information processing view.

<h3>What is the Information Processing View?</h3>

Information processing view is explained by the cognitive theory to explain how the brain encodes information and how information are filtered from what we pay attention to in a particular moment. This also determines what is stored in the short-term or in our long-term memory.

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3 0
2 years ago
Create a program which will input data into a pipe one character at a time. Count the number of characters as they are written i
LenKa [72]

Answer:

a)

#include<stdio.h>

#include<stdlib.h>

#include<fcntl.h>

#include<unistd.h>

 

#define BUFSIZE 16

int main(){

   //pipe descriptors

   char msg[BUFSIZE];

   char buf[BUFSIZE];

   int pipefd[2];

   if(pipe(pipefd) == -1){

       //pipe creation error

       perror("pipe");

       exit(EXIT_FAILURE);

   }

   //pipe creation successfull

   //write four messages

   sprintf(msg , "apple");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   sprintf(msg , "boy");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   sprintf(msg , "cat");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   sprintf(msg , "dog");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   //read

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   close(pipefd[0]);

   close(pipefd[1]);

   return 0;

}

(b)

#include<stdio.h>

#include<stdlib.h>

#include<fcntl.h>

#include<unistd.h>

#include<wait.h>

#define BUFSIZE 16

int main(){

   //pipe descriptors

   char msg[BUFSIZE];

   char buf[BUFSIZE];

   int pipefd[2];

   if(pipe(pipefd) == -1){

       //pipe creation error

       perror("pipe");

       exit(EXIT_FAILURE);

   }

   //pipe creation successfull

   //write four messages

   if(fork() == 0){

       //this is child

       //close unused write end

       close(pipefd[1]);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading first message. Content is %s\n", buf);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading second message. Content is %s\n", buf);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading third message. Content is %s\n", buf);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading fourth message. Content is %s\n", buf);

       close(pipefd[0]);

       //exit from child

       exit(EXIT_SUCCESS);

   }

   //this is parent process

   //close unused read end

   close(pipefd[0]);

   sprintf(msg , "apple");

   printf("This is parent process. Writing first message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   sprintf(msg , "boy");

   printf("This is parent process. Writing second message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   sprintf(msg , "cat");

   printf("This is parent process. Writing third message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   sprintf(msg , "dog");

   printf("This is parent process. Writing fourth message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   close(pipefd[1]);

   //wait for child

   wait(NULL);

   return 0;

}

(c)

#include<stdio.h>

#include<stdlib.h>

#include<fcntl.h>

#include<unistd.h>

#include<sys/wait.h>

#include<sys/types.h>

#include<signal.h>

typedef struct sigaction Sigaction;

unsigned long long size = 0;

void alarmhandler(int sig){

   //alarm fired writing blocked

   printf("Write blocked after %llu characters\n", size);

   exit(EXIT_SUCCESS);

}

int main(){

   //pipe descriptors

   int pipefd[2];

   if(pipe(pipefd) == -1){

       //pipe creation error

       perror("pipe");

       exit(EXIT_FAILURE);

   }

   //install handler

   sigset_t mask , prev;

   sigemptyset(&mask);

   sigaddset(&mask , SIGALRM);

   sigprocmask(SIG_BLOCK , &mask , &prev);

   Sigaction new_action;

   sigemptyset(&new_action.sa_mask);

   new_action.sa_flags = SA_RESTART;

   new_action.sa_handler = alarmhandler;

   sigaction(SIGALRM , &new_action , NULL);

   sigprocmask(SIG_SETMASK , &prev, NULL);

   while(1){

     

       //print size on multiple of 4

       if(size != 0 && size % 1024 == 0){

           printf("%llu characters in pipe\n", size);

       }

       //reset previous alarm

       alarm(0);

       //set new alarm for 5 seconds

       alarm(5);

       //write to pipe one character

       write(pipefd[1], "A", sizeof(char));

       size++;

   }

   return 0;

}

Explanation:

Output for a, b, c are pasted accordingly

4 0
3 years ago
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