Answer:
The solution code is written in Python
d = 1.5 + random.random() * 6
Explanation:
By presuming the Python random module is imported, we can use the <em>random</em> method to generate a random number. <em>random.random()</em> will give us a value in the range [0, 1). The ensure the lower limit is 1.5 instead of 0, we can add 1.5 to random.random()
This expression will give any value in range [1.5, 2.5)
To ensure the upper limit is set to 7.5, we tweak the previous expression to
- 1.5 + random.random() * 6
This expression will always multiply a random number from [0,1) with 6 and then only added with 1.5. This will always produce a random number that fulfill the inequality 1.5 ≤ d < 7.5
"<span>How can we keep technology alive?" It will always stay alive
"</span><span>What is the history of educational technology?" Once The University of Pennsylvania made the first computer
"</span><span>What are the benefits of using technology for teaching and learning?" It is easier to do homework, turn in homework, do course recovery, and easier to check your grades.
"How will it benefit children in the future?" Same way it does now, and even more.
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A good way for a senior employee to mentor a new employee is to share company knowledge and job expertise.
I'd say MSconfig, you can use that and view the 'processes' tab, but it will make you open up the task manager.
<span>Clients depend on a working main server to perform their jobs: no, p2p relies on a structure without a central server.
</span><span>Individuals can easily add or remove devices from their network: yes, this is true.
</span><span>Requires an IT professional, but easy to add clients to server and give privileges: no, in p2p, the server doesn't play a role.
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<span>Software is maintained on the server, allowing for easy access to upgrade programs for all users: this is not an aspect of p2p</span>