Answer:
(C) Draw a line through the error; then call the patient’s physician.
Explanation:
According to my research on medical procedures, I can say that based on the information provided within the question the best procedure that should be taken in this situation would be to draw a line through the error; then call the patient’s physician. By doing so you get rid of the the error and by telling the patient's physician you get rid of any possibility of the physician still thinking that the error was something that was already done.
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A mouse is considered that out of the options listed.
Answer:
1. #include <stdio.h>
2. int main()
3. {
4. int k;
5. int j;
6. int i;
7. int array[7];
8. array[0] = 1;
9. for (i = 1; i < 9; ++i)
10. {
11. array[i] = array[i-1]*2;
12. for (j=0; j < i; ++j)
13. {
14. printf("%d ",array[j]);
15. }
16. for (k=i-2; k > -1; --k)
17. {
18. printf("%d ", array[k]);
19. }
20. printf("\n");
21. }
22. return 0;
23. }
Explanation:
- From line 1 to 3 we start the main function
- From line 4 to 7 we declare the variables that we are going to be using throughout the program including an array of 7 positions
- On line 8 we initialize the array with one to match the sequence
- From line 9 to 10 we create a for loop to create the 9 sequences of numbers
- On line 11 we assign values to the array by taking the previous value and multiplying it by 2, this way we can create the sequence 1,2,4,8,32...
- From line 12 to 15 we print the ordered array
- From line 16 to 19 we print the inverse array minus one
- On line 20 we print an enter
Concurrent multiple program execution, opposite to pipeline execution where it needs to in a sequential or in order of execution. You can also say parallel process programming.
The CPU (central processing unit) has often been called the brains of the PC. But increasingly, that brain is being enhanced by another part of the PC, the GPU (graphics processing unit), which is its soul. The GPU renders images, animations and video for the computer's screen. GPUs are located on plug-in cards, in a chipset on the motherboard or in the same chip as the CPU.