A casual game is a video game targeted at or used by casual gamers. Casual games may exhibit any type of gameplay or genre. They are typically distinguished by simple rules and by reduced demands on time and learned skill, in contrast to more complex hardcore games. They typically impose low production and distribution costs on the producer. Casual games are often played on a personal computer online in web browsers, but are also popular on game consoles and mobile phones.
Hope this helped. Have a great day! :D
Was this in reference to literal audio archives? If so, I don't see any cons beside possible copyright infringement.
If you're talking about the codecs themselves, then I can do that.
<span>Pros:
</span>- Widespread acceptance. Supported in nearly all hardware devices, and continually adopted by newer ones.
- Faster decoding. Much more so than FLAC, Vorbis, etc.
- Relaxed licensing schedule.
<span>Cons:
</span><span>
</span>- Lower quality and efficiency than most modern codecs. (To be fair, never really noticed this one).
- Sometimes the maximum bitrate isn't enough.
- Pretty much void/unusable for high definition audio (higher than <span>48kHz).</span>
Answer:
The second one:
int sum = 0; for (int i = 0; i < values.length; i++) { if ((values[i] % 2) == 0) { sum += values[i]; } }
Someone can install an operating system by disk or removable storage media.
Disk being floppy, tape or commonly a DVD.
Removable storage being a USBdrive.