The two features could be added to a game using an "if () then " block are:
- Using nested If Then blocks.
- Checks the specific Bid quantity for the instrument.
<h3>What does the If Then block mean?</h3>
The If Then block is known to be the outputs one of a given two values, that is as a result of the value of a Boolean input.
Note that the input value is very important and as such, The two features could be added to a game using an "if () then " block are:
- Using nested If Then blocks.
- Checks the specific Bid quantity for the instrument.
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Al Zink actions differentiate him as trying to take an invisible role as a project sponsor. That is, Al Zink does not do his chosen role and accountability as the lead project sponsor. Though, in dissimilar occasions, Al Zink is seen to evade making a serious choice regarding the development of the project. Consequently, as a project sponsor, it is his accountability to deliver clear steps in increasing the project, recover every step of project development and balance the start of the project.
A sample HTML code that contains headers, paragraph tags, hyperlinks is
- <h1> This is a header </h1>
- <h2> This is a subtitle heading </h2>
- <p> This is a paragraph </p>
- <a href=”www.brainly.com”> Brainly Website </a>
<h3>What is HTML?</h3>
This is the building block of a website and is an acronym that means Hypertext Markup Language.
The HTML code that can be used to add a sample image is: "<img src="pic_Brainly.jpeg" alt="Brainly" width="500" height="333">
The src code means the specific location of the external resource
The width and height show how tall and wide the image would be.
The alt shows the alternative information for the image that can be seen when a person hovers over the image on the website.
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Answer:
The code is not dereferencing the pointers. You have to place an asterisk in front of the pointer to read the value the pointer points to.
Explanation:
So "if (str1 != str2)" must be "if (*str1 != *str2)".
likewise:
while (*str1 != 0 && *str2 != 0)
and
result = (*str1 == *str2);