Answer:
other words are not clear
Answer:
The correct answer to the following question is option e.) Usenet.
Explanation:
Usenet - it is a collection of the user-submitted messages or notes on the various subject that posted to the servers on the worldwide network. Each of the subject collection of notes is known as newsgroups. There are thousands of the newsgroups which is possible for us to form the new one.
It works like the decentralized computer network which allows us to download our required files. We can also download and access the binary files along with the text post.
Answer:
Answer is A. SRAM
Explanation:
Memory cache is called static RAM.
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer:
your answer looks correct