Answer:
In RPGs a Character Class is a designation that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area) often in the form of a job or archetype. A character class is defined by the abilities that it lends to a character — as such, two different characters with the same class are theoretically interchangeable, in that they have the same "power set" and can play the same role in gameplay because of their similar abilities. However, character class systems can come with varying levels of customization — ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities. While most common in fantasy Role-Playing Games, they have recently began to appear in other genres, such as trading card games and MOBAs.
Step-by-step explanation:
If a person gets flat commission of $60 for every $200 of profit then for $1000 profit the commission would be $300. For $1500 the commission would be $450.
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Answer: SAS, the second choice
Discussion:
The sides with a single "tick mark" in each triangle have the same length.
The sides with two "tick marks" in each triangle have the same length.
Finally the angle shown in each triangle is the same.
Hence we have congruence by S(ide)-A(ngle)-S(ide) which is the second bullet point from the top of the list.
Thank you,
Mr. B
Answer:
16
Step-by-step explanation:
The answer is 43. You have to do: 180 (maximum in the triangle) - 47 - 90 (the angle that isn’t x) = 43. That’s the measure of x!