The Islamic conquest of Persia (637–651) led to the end of the Sasanian Empire and the eventual decline of the Zoroastrian religion in Persia. However, the achievements of the previous Persian civilizations were not lost, but were to a great extent absorbed by the new Islamic polity. Islam has been the official religion of Iran since then, except for a short duration after the Mongol raids and establishment of Ilkhanate. Iran became an Islamic republic after the Islamic Revolutionof 1979. Before the Islamic conquest, the Persians had been mainly Zoroastrian; however, there were also large and thriving Christian and Jewishcommunities, especially in the territories of at that time northwestern, western, and southern Iran, mainly Caucasian Albania, Asōristān, Persian Armenia, and Caucasian Iberia. Eastern Sassanian Iran, what is now solely composed of Afghanistan and Central Asia, was predominantly Buddhist. There was a slow but steady movement of the population toward Islam. When Islam was introduced to Iranians, the nobility and city-dwellers were the first to convert, Islam spread more slowly among the peasantry and the dehqans, or landed gentry. By the late 11th century, the majority of Persians had become Muslim, at least nominally. Islam is the religion of 99.4% of Iranians. 90-95% of Iranians are Shi'a and 5-10% are Sunni. Most Sunnis in Iran are Kurds,Larestanipeople (from Larestan), Turkomen, and Baluchs, living in the northwest, northeast, south, and southeast. Almost all of Iranian Shi'as are Twelvers. Though Iran is known today as a stronghold of the Shi'a Muslim faith, it did not become so until much later, around the 15th century. The Safavid dynasty made Shi'a Islam the official state religion in the early sixteenth century and aggressively proselytized on its behalf. It is also believed that by the mid-seventeenth century most people in Iran and the territory of the contemporary neighboring Republic of Azerbaijan had become Shi'as, an affiliation that has continued. Over the following centuries, with the state-fostered rise of a Persian-based Shi'ite clergy, a synthesis was formed between Persian culture and Shi'ite Islam that marked each indelibly with the tincture of the other.
The best decision to allocate savings to a productive use is: C. Option B because the account will accumulate interest over time.
One of the benefit or advantage of a savings account is that it help to accumulate interest based on the amount that was deposited into the account.
With Savings account you can earn interest and can easily have access to you money incase of unforeseen circumstance or during rainy days.
Instead of depositing money into your checking account were you can likely earn low interest as savings account has higher interest rate, it is better to put your savings into productive use by saving your money into your saving account so as to accumulate interest over time.
Inconclusion the best decision to allocate savings to a productive use is: C. Option B because the account will accumulate interest over time.
The way you address an audience will influence the way they respond to your message. By using personal touch you approach the potential client (supposing it is a client) in a more friendly way, action-oriented language catches the reader/listener's attention and avoids redundancies, confidence is a key element to show certainty about your proposal, and of course, positivity emphasizes a positive action.
Challenging activities tend to be a great motivator for people. This happens because many people get satisfaction from having to overcome some particular level of difficulty and find it rewarding to being able to overcome this difficulty and continue on.
In the example, video game players state that they <u>"enjoy finding new and creative ways to work through video games" </u>and <u>"find very rewarding to get to the next level"</u>.
Both statements indicate how much they enjoy the challenge of coming up with creative solutions or ways to get to the next level and they find this rewarding. Thus, we can say that they see video games as a challenging activity and view challenge as a motivator for engaging in game playing.