Answer:
The key difference between a library and a framework is “Inversion of Control”. When you call a method from a library, you are in control. But with a framework, the control is inverted:the framework calls you
Explanation:
A library performs specific, well-defined operations.
A framework is a skeleton where the application defines the "meat" of the operation by filling out the skeleton. The skeleton still has code to link up the parts but the most important work is done by the application.
Examples of libraries: Network protocols, compression, image manipulation, string utilities, regular expression evaluation, math. Operations are self-contained.
Examples of frameworks: Web application system, Plug-in manager, GUI system. The framework defines the concept but the application defines the fundamental functionality that end-users care about.
Check your trash can, if that doesnt work then I would say its lost.
Answer:
_____Router___ allows the cloud controller to locate instances on separate zones to boost redundancy.
Explanation:
A router, as a networking device, forwards data packets between one computer network and other networks. With a router, one can use wired and wireless devices to connect to the Internet. Unlike a modem, which connects the home network to a wider internet, a router can enable the networks to interact with one another without using the Internet.
Answer:
C is not equal to the other two.
Explanation:
A = 35
B = 35
C is actually equal to 36.
Answer:
C. sqrt(Math)
Explanation:
All but one of options A to E are is not a static method.
Only option C is a static method. The sqrt() is a static method of Math, that can always be used as Math.sqrt() is used;
The Math class defines all of its methods to be static. Invoking Math methods is done by using Math as a method rather than a variable of type Math; this means that sqrt(Math) doesn't rely on instance variables and don't need to be overridden, unlike others.
Lastly, sqrt(Math) is a static method because unlike other options, it is an utility method, and it is relevant to computations on primitive data types.
The purpose of the static method is in large part to offer a standard library of functions, and it doesn't need to be applied directly to an object.