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katrin2010 [14]
4 years ago
7

Question 1 :George, a user, is having trouble connecting to network resources, including shared folders on the local network and

Internet resources. Yesterday, he was able to connect with no problems. You need to ensure that he can connect to these resources. Which tool should you use FIRST?
Computers and Technology
1 answer:
vazorg [7]4 years ago
4 0

Complete Question:

George, a user, is having trouble connecting to network resources, including shared folders on the local network and Internet resources. Yesterday he was able to connect with no problems. You need to ensure that he can connect to these resources. Which tool should you use FIRST?

Group of answer choices

A. ipconfig

B. Device Manager

C. My Network Places

D. Control Panel

Answer:

A. ipconfig

Explanation:

As a network administrator, to ensure that George can connect to the network resources, shared folders, and internet resources, the tool you should use first is the "ipconfig" in the command line. This is a troubleshooting process that would help to identify the problem and to establish a theory of probable cause.

<em>Since George could connect the previous day without any problem, it is most likely that the TCP/IP settings has been altered. Therefore, to view this settings you'll have to use an ipconfig command. </em>

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If you want to create a line of code that will not appear in the interpreter, what symbol should begin the line?
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Answer:

endl

Explanation:

Note that endl must be free of quotation marks; otherwise, the program will treat it as a string.. The \n Character. The other way to break a line in C++ is to use the newline character

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2 years ago
Your personal opinion about what a "successful" console in the future will need to include to sell well. How have the changes in
Marizza181 [45]

Answer:

The answer is below

Explanation:

In my personal opinion what a "successful" console in the future will need to include to sell well is "a big library of games." This feature will help a console supports many games that will appeal to all categories of gamers.

The changes in technology, gaming culture, and overall society has affected the game market in many ways such as:

1. In terms of technology: it has made the game manufacturers both the console and third-party game developers to improve their gaming features. For example, the advancement in gaming pads becoming wireless. The gaming console having internet or online features, where gamers can play with each other around the world from their rooms. Also, the gaming character design looking more and more like the real-life personality it represents.

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4 0
3 years ago
Design a class that has an array of floating-point numbers. The constructor should accept an integer argument and dynamically al
attashe74 [19]

Answer:

See explaination for the code

Explanation:

Here is the code

class NumberArray

{

private:

float *aptr; // Pointer to the array

int arraySize; // Holds the array size

float max,min,avg;

public:

NumberArray(int); // Constructor

~NumberArray(); // Destructor

int size() const // Returns the array size

{ return arraySize; }

void storeNumber(float num,int ele);

float retrieveNumber(int ele);

float getHighest();

float getLowest();

float getAverage();

};

//*******************************************************

// Constructor for IntArray class. Sets the size of the *

// array and allocates memory for it. *

//*******************************************************

NumberArray::NumberArray(int s)

{

arraySize = s;

aptr = new float [s];

for (int count = 0; count < arraySize; count++)

*(aptr + count) = 0;

}

//******************************************************

// Destructor for IntArray class. *

//******************************************************

NumberArray::~NumberArray()

{

if (arraySize > 0)

delete [] aptr;

}

void NumberArray::storeNumber(float num,int ele)

{

if(ele<arraySize)

*(aptr+ele)=num;

}

float NumberArray::retrieveNumber(int ele)

{

return *(aptr+ele);

}

float NumberArray::getHighest()

{

float high=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(high<*(aptr+i))

high=*(aptr+i);

return high;

}

float NumberArray::getLowest()

{

float low=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(low>*(aptr+i))

low=*(aptr+i);

return low;

}

float NumberArray:: getAverage()

{

float ag=0;

for(int i=1;i<arraySize;i++)

ag+=*(aptr+i);

ag=ag/arraySize;

return ag;

}

//Header file section

#include <iostream>

using namespace std;

int main()

{

const int SIZE = 10; // Array size

// Define an IntArray with 10 elements.

NumberArray table(SIZE);

//function call to store values

table.storeNumber(1,0);

table.storeNumber(3,1);

table.storeNumber(7,2);

table.storeNumber(2,3);

//display values

cout<<"Highest value:"<<table.getHighest()<<endl;

cout<<"Lowest Value:"<<table.getLowest()<<endl;

cout<<"Average:"<<table.getAverage()<<endl;

///pause system for a while

system("pause");

return 0;

}

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Answer:

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