Franklin D. Roosevelt
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The answers are as follows:
1. In the painting, the white settlers are choosing to move West, they want to hope for a better life up there and everyone in the village is moving as fast as they can.
2. The cases were Georgia was forcing the Cherokees off their land and were denying them rights. And Worcester v. Georgia was Georgia would not let non Native Americans on Native Americans land. Both of these cases relate to what is happening right now because president Trump will not let immigrants into the United States.
3. This movement is affecting our people by showing that thousands of them are dying because they barely get fed, or even have food, also they are dehydrated because the lack of water in their system, medical supplies incase they get sick from bacteria and bacteria that is not good for them they cannot solve. They want to move west where they have freedom, and will not be crowded.
4. Robert Lindeux’s purpose in this painting is to show you an idea of what life was like back then, and what is going on in this picture. He tries to help you understand the scene through his art, using body language and facial expressions.
Good luck!
-RxL
Answer:
B. World War II was the deadliest international conflict in world
history
Explanation:
Argumentative essays give an opinion, explanatory essays state facts
Answer:The narrative covers almost five hundred years from the initiation to the eclipse of their kingship. It is the story of the rise and fall of kingdoms, of high promise and abject failure, of tragedy and yet of hope.”
Explanation:
Answer:
A psychologist went to school to study the effects that situations have on the human brain and how the human brain copes or deals with those situations.
Explanation:
Because they have the insight on would brings joy, stress, sadness, fear, etc. to the human mind or state, they can help video game designers better invoke those emotions through their games. They know what makes the human brain tick, so they can help scare, sadden, cheer up, or anger the audience the game developers are designing for. They know the difference between what will work or invoke different emotions to different audiences.