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VARVARA [1.3K]
4 years ago
13

When sensing nonverbal communication, the listener candetermine happiness, fear, and sadness primarily from______body movementge

sturesattireeyes and face
Computers and Technology
1 answer:
lilavasa [31]4 years ago
7 0

Answer: Eyes and face

Explanation: The non-verbal communication defines the communication through the facial expression gesture, posture etc. This type of communication happens where there is no requirement or permission of being verbal or just to judge a person without having communication with them .The expression obtained from face are enough to determine the emotion of a person whether he/she is happy, sad or scared.

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Write a brief explanation of the problems that can occur in each of the following scenarios and what you should do to avoid thes
photoshop1234 [79]
1. Horsing around can lead to breaking equipment in the classroom or somebody getting hurt

2. leaving your backpack on the floor can cause someone to fall

3.something unexpected may happen and worsen the problem

4. it can corrupt the computer's files and deleted unsaved work.

if you want the sentences to be longer, add some words to them and make the message the same.
4 0
4 years ago
You are tasked to calculate a specific algebraic expansion, i.e. compute the value of f and g for the expression: ???? = (??????
melisa1 [442]

Answer:

.data

prompt: .asciiz "Enter 4 integers for A, B, C, D respectively:\n"

newLine: .asciiz "\n"

decimal: .asciiz "f_ten = "

binary: .asciiz "f_two = "

decimal2: .asciiz "g_ten = "

binary2: .asciiz "g_two = "

.text

main:

#display prompt

li $v0, 4

la $a0, prompt

syscall

#Read A input in $v0 and store it in $t0

li $v0, 5

syscall

move $t0, $v0

#Read B input in $v0 and store it in $t1

li $v0, 5

syscall

move $t1, $v0

#Read C input in $v0 and store it in $t2

li $v0, 5

syscall

move $t2, $v0

#Read D input in $v0 and store it in $t3

li $v0, 5

syscall

move $t3, $v0

#Finding A^4

#Loop (AxA)

li $t6, 0

L1:

bge $t6, $t0, quit

add $s1, $s1, $t0 # A=S+A => $s1= A^2

addi $t6, $t6, 1 # i=i+1

j L1

quit:

#Loop (A^2 x A^2)

li $t6, 0

L1A:

bge $t6, $s1, quit1A

add $s5, $s5, $s1

addi $t6,$t6, 1

j L1A

#End of Finding A^4

#Finding 4xA^3

quit1A:

#Loop (4xB)

li $t6, 0

L2:

bge $t6, 4, quit2

add $s2, $s2, $t1

addi $t6, $t6, 1

j L2

quit2:

#Loop (BxB)

li $t6 , 0

L2A:

bge $t6, $t1, quit2A #loop2

add $s6, $s6, $t1 #add

addi $t6, $t6, 1 #add immediate

j L2A #loop2

quit2A: # perform proper program termination using syscall for exit

#Loop (BxB)

li $t6 , 0 #load immediate

L2AA:

bge $t6, $s2, quit2AA #loop2

add $t7, $t7, $s6 #add

addi $t6, $t6, 1 #add immediate

j L2AA #loop2

#End ofFinding 4xA^3

#Finding 3xC^2

quit2AA: # perform proper program termination using syscall for exit

#3 Loop (3 x (C x C)) FOR S3

li $t6 , 0 #load immediate

L3:

bge $t6, $t2, quit3 #loop3

add $s3, $s3, $t2 #add

addi $t6,$t6, 1 #add immediate

j L3 #loop3

quit3: # perform proper program termination using syscall for exit

#3 Loop (3 x (C x C)) FOR S3

li $t6 , 0 #load immediate

L3A:

bge $t6, 3, quit3A #loop3

add $s0, $s0, $s3 #add

addi $t6,$t6, 1 #add immediate

j L3A #loop3

#End of Finding 3xC^2

#Finding 2xD

quit3A: # perform proper program termination using syscall for exit

#4 Loop (2 x D) FOR S4

li $t6 , 0

L4:

bge $t6, 2, quit4 #loop4

add $s4, $s4, $t3 #add

addi $t6, $t6, 1 #add immediate

j L4 #Loop4

#End of Finding 2xD

#Finding AxB^2

quit4:

li $t6, 0

li $s1, 0

L5:

bge $t6, $t1, quit5

add $s1, $s1, $t1

addi $t6, $t6, 1

j L5

quit5:

li $t6, 0

li $s2, 0

L6:

bge $t6, $t0, quit6

add $s2, $s2, $s1

addi $t6, $t6, 1

j L6

#End of Finding AxB^2

#Finding C^2XD^3

quit6: #finds C^2

li $t6, 0

li $s1, 0

L7:

bge $t6, $t2, quit7

add $s1, $s1, $t2

addi $t6, $t6, 1

j L7

quit7: #finds D^2

li $t6, 0

li $s6, 0

L8:

bge $t6, $t3, quit8

add $s6, $s6, $t3

addi $t6, $t6, 1

j L8

quit8: #finds D^3

li $t6, 0

li $s7, 0

L9:

bge $t6, $t3, quit9

add $s7, $s7, $s6

addi $t6, $t6, 1

j L9

quit9: #finds C^2XD^3

li $t6, 0

li $s3, 0

L10:

bge $t6, $s1, end

add $s3, $s3, $s7

addi $t6, $t6, 1

j L10

#End of Finding C^2XD^3

end: # perform proper program termination using syscall for exit

#f is $t8

li $t8 , 0

sub $t8, $s5, $t7 # addition

add $t8, $t8, $s0 # subract

sub $t8,$t8, $s4 # subract

#g is $t9

li $t9 , 0

add $t9, $s2, $s3 # addition

#Display

#1st equation

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, decimal # Gives answer in decimal value

syscall # value entered is returned in register $v0

li $v0, 1 # display the answer string with syscall having $v0=1

move $a0, $t8 # moves the value from $a0 into $t8

syscall # value entered is returned in register $v0

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, newLine # puts newLine in between answers

syscall # value entered is returned in register $v0

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, binary # Gives answer in binary

syscall # value entered is returned in register $v0

li $v0, 35

move $a0, $t8 # moves the value from into $a0 from $t8

syscall # value entered is returned in register $v0

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, newLine # puts newLine in between answers

syscall # value entered is returned in register $v0

#2nd equation

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, decimal2 # Gives answer in decimal value

syscall # value entered is returned in register $v0

li $v0, 1 # display the answer string with syscall having $v0=1

move $a0, $t9 # moves the value from $a0 into $t8

syscall # value entered is returned in reg $v0

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, newLine # puts newLine in between answers

syscall # value entered is returned in register $v0

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, binary2 # Gives answer in binary

syscall # value entered is returned in register $v0

li $v0, 35

move $a0, $t9 # moves the value from into $a0 from $t8

syscall # value entered is returned in register $v0

li $v0,4 # display the answer string with syscall having $v0=4

la $a0, newLine # puts newLine in between answers

syscall # value entered is returned in register $v0

#end the program

li $v0, 10

syscall

8 0
3 years ago
Im so stuck bruh helpppppppppp
goblinko [34]

Answer:

24 is the answer hope that helped!

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5 0
3 years ago
A state in which two things are able to exist or occur together without problems or conflict...
VladimirAG [237]

Answer:

Compatibility

Explanation:

that's the definition of compatibility.

4 0
3 years ago
Which of the following general classes of computers designed for medical, engineering, or animation and graphics design uses are
jasenka [17]

Servers is the general classes of computers designed for medical, engineering, or animation and graphics design uses are optimized for visualization and rendering of three-dimensional models, and typically have fast processors, large memory, and advanced video cards.

D) servers

<u>Explanation:</u>

Better to use servers, where it can handle multiple tasks since it has enough multiple microprocessors.

Normal PC memory is little slow then server memory.  In case slow processing the graphics or animation end user can include memory cards in servers.  Good advanced video graphics card be insert to the server slot for better performance. Good advance video graphics has also extra memory to process the graphics animation.

Normally personal computers also be achieved but it has own limitation.  Simple animation can be achieved by personal computers.

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