2
Step-by-step explanation:
first you multiply 4x0
then you add 2
order of operations
Answer:
x = 27/10 or x = 2.7
Step-by-step explanation:
Step 1: Get rid of the denominator.
LCD of 4 & 3: 12
Multiply both sides by 12.
12 ( 2x - 1 / 4 ) + 12 ( x / 3 ) = 12 (2)
Reduce the numbers.
3 ( 2x - 1) + 4x = 24
Step 2: Distribute.
6x - 3 + 4x = 24
Step 3: Collect like terms.
6x + 4x = 24 + 3 ( - 3, the sign change when moved to the other side)
10x = 27
Step 4: Solve for x.
Multiply both sides by 10.
10x / 10 = 27 / 10 (the 10 cancels out)
x = 27 / 10 or x = 2.7
Answer: x = 27 / 10 or x = 2.7
The answer is c
(0,8) is the y intercept so the +.. is +8
then pug in 4 to x and find which one equal 0
Take the vector u = <ux, uy> = <4, 3>.
Find the magnitude of u:
||u|| = sqrt[ (ux)^2 + (uy)^2]
||u|| = sqrt[ 4^2 + 3^2 ]
||u|| = sqrt[ 16 + 9 ]
||u|| = sqrt[ 25 ]
||u|| = 5
To find the unit vector in the direction of u, and also with the same sign, just divide each coordinate of u by ||u||. So the vector you are looking for is
u/||u||
u * (1/||u||)
= <4, 3> * (1/5)
= <4/5, 3/5>
and there it is.
Writing it in component form:
= (4/5) * i + (3/5) * j
I hope this helps. =)