Answer:
x = 6, y = 0, m = -1
y = mx + b
0 = -1(6) + b
0 = -6 + b
6 = b
y = -1x + (6)
Step-by-step explanation:
^^^
See answer, pretty simple.
You could simplify this work by factoring "3" out of all four terms, as follows:
3(x^2 + 2x - 3) =3(0) = 0
Hold the 3 for later re-insertion. Focus on "completing the square" of x^2 + 2x - 3.
1. Take the coefficient (2) of x and halve it: 2 divided by 2 is 1
2. Square this result: 1^2 = 1
3. Add this result (1) to x^2 + 2x, holding the "-3" for later:
x^2 +2x
4 Subtract (1) from x^2 + 2x + 1: x^2 + 2x + 1 -3 -1 = 0,
or x^2 + 2x + 1 - 4 = 0
5. Simplify, remembering that x^2 + 2x + 1 is a perfect square:
(x+1)^2 - 4 = 0
We have "completed the square." We can stop here. or, we could solve for x: one way would be to factor the left side:
[(x+1)-2][(x+1)+2]=0 The solutions would then be:
x+1-2=0=> x-1=0, or x=1, and
x+1 +2 = 0 => x+3=0, or x=-3. (you were not asked to do this).
Answer:
3,9
Step-by-step explanation:
Factors of 36 = 1,2,3,4,6,9,12,18,36
Those factors which are odd = 1,3,9
Odd Factors which are multiple of 3 = 3,9
So, these are the two numbers Margret might be thinking of.
Answer:
Option B - graphing is the correct answer.
Step-by-step explanation:
To solve a system of inequalities we need graphing. Inequality tells us about the relative size of two values. When we graph the x and y co-ordinates, the solution is not the drawn line, but the area of the coordinate plane that satisfies the inequality. In inequalities, multiple solutions can be possible.
Plug and chug method does not a complete solution, it only tells where a point belongs. Guess and check does not apply here.
The perimeter is 1/2 the perimeter of ABCD because the scale factor is 1/2. It would be 10 units.