Answer: D. One finds comfort in the familiar, even if the familiar is painful.
Answer:
Jeremy knows it near the end of the story when NetherMagnus tells him that he is already there in Nethergrave.
Explanation:
Nethergrave is Gloria Skurzynski’s short story. It is a tragic story of Jeremy (an 8th grade student) who is addicted to computer games and chatting. A side theme of the story is also about parents spending less time with their children.
Near the end of the story Jeremy asks NetherMagus (a masked character in the game) tat how he could get to Nethergrave to enjoy all the features of the game. On this NetherMagus replies Jeremy “You’re already there!” At this point Jeremy realizes that Nethergrave is not just a computer game, but a kind of grave as well. But it is too late as Jeremy has fully entered Nethergrave now.
You want to use ethos (ethics), logos (logic) and pathos (emotion) - use a lot of evidence, sound proof, emotions, be secure and selfconfident, you need to give people a reason to believe you.
Answer:
<u>Ans</u><u>.</u> Mrs. Williams has a particularly hard time being at the hearing because of the police dogs present in the court room. She explains to Stevenson that this is because during her history fighting in the Civil Rights movement, she was attacked by police dogs as well as by police, and this has left her with trauma.
Answer:
Family (correct me if im wrong)