Answer:
It can be a really good approach to use a local solver using the min conflicts heuristic in solving sudoku problems. It will work better actually. In this process, the value chosen is the value with the minimum conflicts. This is the general way a normal person would also tackle this problem. By this approach, if we keep taking the values with minimum conflicts the sudoku puzzle can be solved with a better performance.
Explanation:
Answer:
double average(double* scores, int size)
{ double sum = 0;
for (int i = 0; i < size; i++)
sum += scores[i];
return sum / size; }
Explanation:
Above is the function defined and its explanation is as follows:
double average(double* scores, int size)
- A variable average with data type double having two arguments scores(array of doubles having scores) and size(number of elements of array scores).
double sum = 0;
for (int i = 0; i < size; i++)
sum += scores[i];
- All the scores in the array are added into a variable named sum with data type double.
return sum / size;
- Return value will give the average of all the scores calculated by dividing sum of all the scores with size(total number) of scores.
Answer:
A driver assists with hardware management.
Hope this helped.
Answer:
try this
Explanation:
MSG1 DB 10,13,'enter any string:-$'
MSG2 DB 10,13,'converted string is:-$'
P1 LABEL BYTE
M1 DB 0FFH
L1 DB?
P11 DB 0FFH DUP<'$'>
DATA ENDS
DISPLAY MARCO MSG
MOV AH,9
LEA DX,MSG
INT 21H
ENDM
CODE SEGMENT
ASSUME CS: CODE,DS:DATA
START:
MOV AX,DATA
MOV DS,AX
DISPLAY MSG1
LEA DX,P1
MOV AH,0AH
INT 21H
DISPLAY MSG2
LEA SI,P1
MOV CL,L1
MOV CH,0
CHECK:
CMP[SI],61H
JB DONE
CMP[SI],5BH
UPR: SUB[SI],20H
DONE: INC SI
LOOP CHECK
DISPLAY P11
MOV AH,4CH
INT 21H
CODE ENDS
END START
Answer: Animation Painter.
In Microsoft Powerpoint, the most common method would be to simply animate each bullet point in the entire presentation. The Animation Painter is a tool that has been included to copy all the animations of a single object and apply them to another object selected.
How to use:
- Select the object with the animations already applied to.
- Click on the Animation Painter.
- Select the object that you would like to apply the animations to.
- Done.