Answer:
1000%
Step-by-step explanation:
c=10d,
3c will become 3*10d=30d
d is 10 times to c which converts to 1000%
Let's define the vectors:
U = (4.4)
V = (3.1)
The projection of U into V is proportional to V
The way to calculate it is the following:
Proy v U = [(U.V) / | V | ^ 2] V
Where U.V is the point product of the vectors, | V | ^ 2 is the magnitude of the vector V squared and all that operation by V which is the vector.
We have then:
U.V Product:
U.V = (4,4) * (3,1)
U.V = 4 * 3 + 4 * 1
U.V = 12 + 4
U.V = 16
Magnitude of vector V:
lVl = root ((3) ^ 2 + (1) ^ 2)
lVl = root (9 + 1)
lVl = root (10)
Substituting in the formula we have:
Proy v U = [(16) / (root (10)) ^ 2] (3, 1)
Proy v U = [16/10] (3, 1)
Proy v U = [1.6] (3, 1)
Proy v U = [1.6] (3, 1)
Proy v U = (4.8, 1.6)
Answer:
the projection of (4,4) onto (3,1) is:
Proy v U = (4.8, 1.6)
Answer:
11⁹
Step-by-step explanation:
simplifying the question
I don't know which quadrent the rectangle started in because there is no image, but it should be easy for you to apply the steps. You know that it is being reflected over the x-axis, this means that x will stay the same, and y will be negative. The x axis is the horizontal one, so if you look at where it is, you can either visualize, or use tracing paper to determine where it will end up.
Answer:
The coordinates of the trasformed image is W(-4,11) X(-1,11) Y(1,6) Z(-6,6)
WZ and YZ are not parallel
Step-by-step explanation: