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HACTEHA [7]
3 years ago
5

Write a Python program to balance a checkbook. The main function needs to get the initial balance, the amounts of deposits, and

the amounts of checks. Allow the user to process as many transactions as desired; use separate functions to handle deposits and checks.
Computers and Technology
1 answer:
Irina18 [472]3 years ago
5 0

Answer:

def deposit(deposit_amount, balance):

   balance += deposit_amount

   return balance;

def process_check(check_amount, balance):

   balance -= check_amount

   return balance;

balance = float(input("Enter the initial balance: "))

transaction = input("Choose transaction method - D to deposit, C to process check, Q to quit: ")

while transaction != 'Q':

   if transaction == 'D':

       deposit_amount = float(input("Enter amount to be deposited: "))

       balance = deposit(deposit_amount, balance)

       print("Current balance is: " + str(balance))

   elif transaction == 'C':

       check_amount = float(input("Enter amount to process check: "))

       if balance >= check_amount:

           balance = process_check(check_amount, balance)

           print("Current balance is: " + str(balance))

       else:

           print("Not enough money!")

   else:

       print("Invalid input!")

   transaction = input("Choose transaction method - D to deposit, C to process the check, Q to quit: ")

print("Your final balance is: " + str(balance))

Explanation:

- Create functions to handle deposits and checks

- Ask the user for the initial balance and transaction to be made

- Initialize a while loop iterates until the user enter Q

- Ask the deposit amount or check amount depending on the transaction chosen

- Calculate and print the current balance for each transaction

- Print the final balance

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kifflom [539]

Answer:

The answer to this question is given below in the explanation section.

Explanation:

The correct answer to this question is :

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While other options are not correct because:

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3 years ago
How many generations of computers languages have there been since the middle of the 20th century
Molodets [167]
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4 0
3 years ago
Read 2 more answers
Sequential and direct access are two methods to locate data in memory. Discuss why major devices now a days use direct access? H
djverab [1.8K]

Answer:

Direct data access reduces the speed of retrieving data from memory or storage. Retrieving data and storing it in a cache memory provides direct access to data in the storage.

Explanation:

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Examples of direct and sequential memory access are RAM and tapes respectively. Data in sequential memory access can be access directly by getting data in advance and storing them in cache memory for direct access by the processor.

3 0
3 years ago
Define a class called TreeNode containing three data fields: element, left and right. The element is a generic type. Create cons
m_a_m_a [10]

Answer:

See explaination

Explanation:

// Class for BinarySearchTreeNode

class TreeNode

{

// To store key value

public int key;

// To point to left child

public TreeNode left;

// To point to right child

public TreeNode right;

// Default constructor to initialize instance variables

public TreeNode(int key)

{

this.key = key;

left = null;

right = null;

key = 0;

}// End of default constructor

}// End of class

// Defines a class to crate binary tree

class BinaryTree

{

// Creates root node

TreeNode root;

int numberElement;

// Default constructor to initialize root

public BinaryTree()

{

this.root = null;

numberElement = 0;

}// End of default constructor

// Method to insert key

public void insert(int key)

{

// Creates a node using parameterized constructor

TreeNode newNode = new TreeNode(key);

numberElement++;

// Checks if root is null then this node is the first node

if(root == null)

{

// root is pointing to new node

root = newNode;

return;

}// End of if condition

// Otherwise at least one node available

// Declares current node points to root

TreeNode currentNode = root;

// Declares parent node assigns null

TreeNode parentNode = null;

// Loops till node inserted

while(true)

{

// Parent node points to current node

parentNode = currentNode;

// Checks if parameter key is less than the current node key

if(key < currentNode.key)

{

// Current node points to current node left

currentNode = currentNode.left;

// Checks if current node is null

if(currentNode == null)

{

// Parent node left points to new node

parentNode.left = newNode;

return;

}// End of inner if condition

}// End of outer if condition

// Otherwise parameter key is greater than the current node key

else

{

// Current node points to current node right

currentNode = currentNode.right;

// Checks if current node is null

if(currentNode == null)

{

// Parent node right points to new node

parentNode.right = newNode;

return;

}// End of inner if condition

}// End of outer if condition

}// End of while

}// End of method

// Method to check tree is balanced or not

private int checkBalance(TreeNode currentNode)

{

// Checks if current node is null then return 0 for balanced

if (currentNode == null)

return 0;

// Recursively calls the method with left child and

// stores the return value as height of left sub tree

int leftSubtreeHeight = checkBalance(currentNode.left);

// Checks if left sub tree height is -1 then return -1

// for not balanced

if (leftSubtreeHeight == -1)

return -1;

// Recursively calls the method with right child and

// stores the return value as height of right sub tree

int rightSubtreeHeight = checkBalance(currentNode.right);

// Checks if right sub tree height is -1 then return -1

// for not balanced

if (rightSubtreeHeight == -1) return -1;

// Checks if left and right sub tree difference is greater than 1

// then return -1 for not balanced

if (Math.abs(leftSubtreeHeight - rightSubtreeHeight) > 1)

return -1;

// Returns the maximum value of left and right subtree plus one

return (Math.max(leftSubtreeHeight, rightSubtreeHeight) + 1);

}// End of method

// Method to calls the check balance method

// returns false for not balanced if check balance method returns -1

// otherwise return true for balanced

public boolean balanceCheck()

{

// Calls the method to check balance

// Returns false for not balanced if method returns -1

if (checkBalance(root) == -1)

return false;

// Otherwise returns true

return true;

}//End of method

// Method for In Order traversal

public void inorder()

{

inorder(root);

}//End of method

// Method for In Order traversal recursively

private void inorder(TreeNode root)

{

// Checks if root is not null

if (root != null)

{

// Recursively calls the method with left child

inorder(root.left);

// Displays current node value

System.out.print(root.key + " ");

// Recursively calls the method with right child

inorder(root.right);

}// End of if condition

}// End of method

}// End of class BinaryTree

// Driver class definition

class BalancedBinaryTreeCheck

{

// main method definition

public static void main(String args[])

{

// Creates an object of class BinaryTree

BinaryTree treeOne = new BinaryTree();

// Calls the method to insert node

treeOne.insert(1);

treeOne.insert(2);

treeOne.insert(3);

treeOne.insert(4);

treeOne.insert(5);

treeOne.insert(8);

// Calls the method to display in order traversal

System.out.print("\n In order traversal of Tree One: ");

treeOne.inorder();

if (treeOne.balanceCheck())

System.out.println("\n Tree One is balanced");

else

System.out.println("\n Tree One is not balanced");

BinaryTree

BinaryTree treeTwo = new BinaryTree();

treeTwo.insert(10);

treeTwo.insert(18);

treeTwo.insert(8);

treeTwo.insert(14);

treeTwo.insert(25);

treeTwo.insert(9);

treeTwo.insert(5);

System.out.print("\n\n In order traversal of Tree Two: ");

treeTwo.inorder();

if (treeTwo.balanceCheck())

System.out.println("\n Tree Two is balanced");

else

System.out.println("\n Tree Two is not balanced");

}// End of main method

}// End of driver class

5 0
3 years ago
Explain the types of network architecture with their merits and demerits
Tasya [4]

Answer:

First and foremost, what is network architecture? It's basically the physical and logical design which refers to the software, hardware, protocols and the media of transmission of data. Simply put, it refers to how computers are organized and how tasks are allocated among these computers. The two types of widely used network architectures are peer-to-peer aka P2P and client/server aka tiered.

Peer-to-Peer Architecture

In a peer-to-peer network, tasks are allocated to every device on the network. Furthermore, there is no real hierarchy in this network, all computers are considered equal and all have the same abilities to use the resources available on this network. Instead of having a central server which would act as the shared drive, each computer thats connected to this network would act as the server for the files stored on it.

8 0
2 years ago
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