Experimental Probability = 2/3
To find the experimental probability that the tack lands point-up for student 4, we can use the following equation

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Answer:
C and E
Step-by-step explanation:
To answer this question, we plug in the X values of the coordinates into the equation to see if they'll give us the corresponding Y value.
(X, Y)
Example:
Y = 5X
6 != 5 * 3
We do this for every coordinate point. If the problem doesn't make sense, it doesn't fall on the line. Let's test every one of these.
B. (0, 1)
1 != 5 * 0
C. (3, 15)
15 = 5 * 3
D. (4, 2)
2 != 5 * 4
E. (-1, -5)
-5 = 5 * -1
F. (-1, 5)
5 != 5 * -1
* For those who don't know, the != is how to say "not equal to" in computer science.
Answer:
(-3,-1)
Step-by-step explanation:
When you graph it on a graphing paper, you can see that the graph touches it but barely