Answer:
Romeo and Juliet is a novel composed by William Shakespeare at the height of his life about two teenage star-crossed lovers whose murders eventually unite their feuding societies. This was one of Shakespeare's most famous works in his lifetime and, along with Hamlet, remains one of his most often performed plays. Currently, the main protagonists are known to be archetypal teenage lovers.
Shakespeare's the use his poetic dramatic framework (especially effects such as moving between humour and disaster to enhance suspense, his proliferation of side characters, and his need for semi-plots to fabricate the storey) has been celebrated as an early indication of his theatrical ability. The play applies various literary styles to specific individuals, often altering the structure as the storey grows.
Therefore, it is considered to be one of he best literature of all time.
The Wife of Bath begins her description of her two “bad” husbands. Her fourth husband, whom she married when still young, was a reveler, and he had a “paramour,” or mistress (454). Remembering her wild youth, she becomes wistful as she describes the dancing and singing in which she and her fourth husband used to indulge. Her nostalgia reminds her of how old she has become, but she says that she pays her loss of beauty no mind. She will try to be merry, for, though she has lost her “flour,” she will try to sell the “bran” that remains. Realizing that she has digressed, she returns to the story of her fourth husband. She confesses that she was his purgatory on Earth, always trying to make him jealous. He died while she was on a pilgrimage to Jerusalem.
I want to say it’s Ethos but I’m not 100% sure!
Answer:
Banquo is the father of future kings.
Macbeth was afraid if Banquo.
Explanation:
Macbeth kills Banquo because he sees Banquo as another threat to the throne. ... Even though Banquo is his close comrade, Macbeth is now on a single-minded mission to protect himself and his position, and he kills Banquo to maintain the throne.
"Getting involved in games" refers to the ability of some people to involve their entire daily life within the game, being totally unaware of situations in the real universe and exchanging reality for the game.
"Playing games" refers to the ability to play periodically, but not to involve your whole life in it. In this case, a person likes to play games, but is not absent from reality, nor does he substitute his real life for digital.
The author chose the phrase "engage games" to represent how games have taken the place of real life, and can leave a person completely involved and conditioned to it.