Swing two arcs above and below the radius is not a step used when constructing an inscribed hexagon.
Answer: Option A
<u>Step-by-step explanation:</u>
<u>There are some steps to draw the inscribed hexagonal.</u>
1. You will have to give a circle marked with a center.
2. Draw a circle radius with a straightedge.
3. Keep the compass open on the radius width and place it where the radius and its circle intersect.
4. Bend the arc along the radius that intersects the circle to the left of the originally drawn radius.
5. Keep the compass width same and set it on the new intersection created in the previous step.
6. Continue this process until six points intersections appear in the circle.
7. Connect the six point intersections.
Answer:
99 square units
Step-by-step explanation:
The scale factor works for linear dimensions like length, width, and perimeter. For a scale factor of k, area changes by k^2.
Here you have a scale factor of 3, so the4 area increases by a scale factor of 3^2 which is 9.
original area = 11 square units
scaled area = 9 * 11 square units = 99 square units
Answer:
Step-by-step explanation:
Discrete Variables can meaningfully have only specific values:
Number of coin flips: 4.
Number of books published: 2.
Distance walked, rounded to the nearest kilometer: 3
(Must be rounded up or down)
Answer:
11.V=-2
12.X=6
13.A=9
14.X=-4
15.A=-5
16.P=3
17.K=6
18.M=0
Step-by-step explanation:
Subtract the number on each side to get the variable by itself or add depending on if it has a plus or minus on the side with the variable.
Hope this helps!
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-1 is less than 0, so you use the first equation:
3(-1) +2 = -3+2 = -1
f(-1) = -1
For 0 use the 2nd equation:
3(0) + 4 = 0+4 = 4
f(0) = 4
For 2 use the 2nd equation:
3(2) + 4 = 6+4 = 10
f(2) = 10