Answer: False
Explanation:
Question mentions that even though Worker A and Worker B are both paid the same salary and become less effective as their workload increase, Worker A is still more effective than Worker B.
The optimal allocation therefore would be one where Worker A get more of the 200 units of production than Worker B because they would be able to produce more as they are more effective.
Based on historical perspective, the age range of the early game designers is between <u>40 to 60years old.</u><u> </u>Also, the gender for which the games were being designed is <u>male</u>.
<h3>History of Game Designs.</h3>
The history of game designs can be traced to William Higinbotham, a Physicist who created the first video game in 1958 at the age of 48 years.
William Higinbotham created the first video game during the Brookhaven annual visitors day to lighten the exhibition show.
The video game he created was tennis, known as "Tennis for Two," and the men in attendance played it.
Hence, in this case, it is concluded that the game designers were <u>men</u>, and they are in the age range of <u>40 to 60 years</u>.
Learn more about the video game industry here: brainly.com/question/14468591
The most efficient way for Lance to distribute the logos<u> "through a site such as Dropbox".</u>
Dropbox is an advanced workspace intended to enable groups to work in a state of harmony and remain in the zone.
Dropbox unites your documents, in one focal place. They're anything but difficult to discover and securely adjusted over the entirety of your gadgets—so you can get to them whenever, anyplace. No all the more squandering the day finding work.
Dropbox is an innovative joint effort space intended to lessen busywork, unite your documents in a single focal place, and securely match up them over the entirety of your gadgets—so you can get to them whenever, anyplace.
If Jonah needs to use 4 portable fans for 3 months out of the year, and the electricity used in one fan costs 1 cent per hour and each fan is used for about 96 hours per month, the total electricity cost for the fans during one year is $11.52.
Answer:
a.
- The quality of goods available to consumers
- The costs of air and water pollution
- The value of babysitting services, when the babysitter is paid in cash and the transaction isn't reported to the government
b. investment; decreases; no overall change
Explanation:
a. GDP only measures goods that have monetary value so when a good cannot be properly quantified in terms of cash, it is difficult to account for it in GDP. Also, even if the good has monetary value for the Government was unaware of it, they will be unable to use it in the calculation of GDP.
For these reasons, the quality of goods available to consumers, the costs of air and water pollution and the value of babysitting services, when the babysitter is paid in cash and the transaction isn't reported to the government will not be a part of GDP calculation.
b.<em> When a U.S. company purchases and imports wood from Brazil to use to build new houses within the United States, this purchase increases the </em><em><u>investment</u></em><em> component of GDP while also </em><em><u>decreasing</u></em><em> net exports by the same amount. Therefore, the purchase of wood from Brazil causes </em><em><u>no overall change </u></em><em>in US GDP. </em>
Purchasing raw materials for use in production is considered Investment by GDP. However, since it was imported it will reduce Net Exports which means that the transaction would cancel itself out in the GDP calculation as it would both increase investment and decrease Net exports by the same amounts.