Answer:
False.
Explanation:
In this question some information is missing the question does not mention which type of question is this. This question is a true/false type question.
isometric projection camera is an engineer or the technical drawing in which we represented the 3D(three dimensional) objects in the 2D(Two dimensional) objects. This camera representing the object in a visual manner. isometric projection is also known as Isometric drawing, In the isometric projection camera, all the angles are equal. It does not provide an illusion perspective by using parallax scrolling to create the illusion of 3D in a 2D game.
Answer:
--- True
--- False
--- True
Explanation:
Required
Determine if the statements are true or not.

To do this, we convert DE from base 16 to base 10 using product rule.
So, we have:

In hexadecimal.

So, we have:


Hence:
(a) is true

First, convert D7 to base 10 using product rule


So, we have:


Next convert 215 to base 2, using division rule








Write the remainders from bottom to top.

<em>Hence (b) is false</em>

Convert 13 to base 10 using product rule


Hence; (c) is true
Some things to consider when preparing a medical report are:
- Informed consent of the patient
- Physical examinations of the patient
- Background information
- Obtained specimens
- Medical history, etc.
<h3>What is a Medical Report?</h3>
This refers to the very detailed report that contains an account of a person's full clinical history.
Therefore, a sample medical report is given below:
- Name of Hospital: Mellview Hospital
- Address: 27, Hemingway Close, London
- Gender: Male
- Name: Oscar Pedrozo
- HIV test, Malaria test, High Blood Pressure, etc.
Read more about medical reports here:
brainly.com/question/21819443
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The distinction between "computer architecture" and "computer organization" has become very fuzzy, if no completely confused or unusable. Computer architecture was essentially a contract with software stating unambiguously what the hardware does. The architecture was essentially a set of statements of the form "If you execute this instruction (or get an interrupt, etc.), then that is what happens. Computer organization, then, was a usually high-level description of the logic, memory, etc, used to implement that contract: These registers, those data paths, this connection to memory, etc.
Programs written to run on a particular computer architecture should always run correctly on that architecture no matter what computer organization (implementation) is used.
For example, both Intel and AMD processors have the same X86 architecture, but how the two companies implement that architecture (their computer organizations) is usually very different. The same programs run correctly on both, because the architecture is the same, but they may run at different speeds, because the organizations are different. Likewise, the many companies implementing MIPS, or ARM, or other processors are providing the same architecture - the same programs run correctly on all of them - but have very different high - level organizations inside them.