Answer:
Go to remove a background website
Explanation:
Answer:
five types of pointing devices
Explanation:
Ponting devices
Pointing means point something and the pointing devices are the input /peripheral devices those are used to point the pointer on the screen. We do move cursor on the screen to open the files or any icon.
There are many types of pointing devices but these are quite common which are given below
- Computer mouse
- Finger on touch screen.
- Joystick.
- Leap Motion.
- Light pen (pen)
1.Mouse
Mouse is most common type of input device that is used for pointing the data on the screen. We press it with our hands and keep pointing the things.
There are three types of mouse
- optical mouse
- wireless mouse
- trackball mouse.
2. Finger on touch screen
In this type of movement the fingers are input devices those we use to see the movement of pointer on the screen and this is most common in this century.
3.Joystick.
Joystick is another input device to point the cursor but it is mostly used in games. Children can use it smartly so it is inculcated in games usually.
4. Leap Motion
The Leap Motion (LM) controller is a latest 3D sensing device for hand posture interaction with a computer. It is having the capability sense the location of the fingers of the hands, as well as the palm position.
5.Light Pen
this is another pointing device which is mostly used to highlight and select the data on the screen.
Note: All of these above pointing devices are most common used now a days. These devices are having new conventions day by day for the ease of user. This era is basically the era of IT ,so the use of computer must be so easy and conventional for the user so, the innovations and improvement in such devices is made side by side.
The ways to add a photograph to a slide is given below: What to write when composing the email is also given below.
<h3>How do you Insert photos into a slide?</h3>
The steps are given below?\
- The first thing to do is to open the slide you want to insert the image on.
- then click on Insert menu, and take the cursor to the Picture, and then one can click Photo Browser or insert pictures.
- Then select the picture that you want and and one can drag it onto the slide.
Note that it is essential to follow the steps and one can add as many pictures as they want to their slides.
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Answer:
She does not need a computer all she needs are a good laptop that could handle a game engine and a graphic drawing tablet to make the terrain and characters.
Explanation:
It also depends on what kind of game you want to create
Answer:
// code in C++.
#include <bits/stdc++.h>
using namespace std;
// main function
int main()
{
// variables
int length=10,height=7,width=5;
// find the volume of
int vol=length*height*width;
// find the surface area
int sa=2*(length*width+length*height+height*width);
// find the perimeter
int peri=4*(length+width+height);
// print the volume
cout<<"Volume is: "<<vol<<" cm^3."<<endl;
// print the surface area
cout<<"Surface area is: "<<sa<<" cm^2."<<endl;
// print the perimeter
cout<<"Perimeter is: "<<peri<<" cm."<<endl;
return 0;
}
Explanation:
Declare and initialize length=10, width=5 and height=7.calculate volume by multiply length, width and height and assign to variable "vol".Then find the surface area as 2*(length*width+length*height+height*width) and assign it to variable "sa".Then find the perimeter as 4*(length+width+height) and assign to variable "peri". Print the volume, perimeter and surface area.
Output:
Volume is: 350 cm^3.
Surface area is: 310 cm^2.
Perimeter is: 88 cm.