Answer:
A. 0.0450
B. 4
C. 0.25
D. 37.68
E. 6Hz
F. -0.523
G. 1.5m/s
H. vy = ∂y/∂t = 0.045(-37.68) cos (25.12x - 37.68t - 0.523)
I. -1.67m/s.
Explanation:
Given the equation:
y(x,t) = 0.0450 sin(25.12x - 37.68t-0.523)
Standard wave equation:
y(x, t)=Asin(kx−ωt+ϕ)
a.) Amplitude = 0.0450
b.) Wave number = 1/ λ
λ=2π/k
From the equation k = 25.12
Wavelength(λ ) = 2π/25.12 = 0.25
Wave number (1/0.25) = 4
c.) Wavelength(λ ) = 2π/25.12 = 0.25
d.) Angular frequency(ω)
ωt = 37.68t
ω = 37.68
E.) Frequency (f)
ω = 2πf
f = ω/2π
f = 37.68/6.28
f = 6Hz
f.) Phase angle(ϕ) = -0.523
g.) Wave propagation speed :
ω/k=37.68/25.12=1.5m/s
h.) vy = ∂y/∂t = 0.045(-37.68) cos (25.12x - 37.68t - 0.523)
(i) vy(3.5m, 21s) = 0.045(-37.68) cos (25.12*3.5-37.68*21-0.523) = -1.67m/s.
[B], developing the art style guide and production plan.
It wouldn't be [A], because patches are released to consumers of the game, to fix bugs and add new content, which won't be done until post-production.
It wouldn't be [C] either, as it is also post-production, because you are sending the game to produced, packaged and shipped, meaning the game has already been pretty much fully developed.
A select query
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Explanation:
- In Excel or spreadsheet, if any number is entered, it will automatically be aligned to right because right alignment is preferable for the numbers.
- In case of any alignment is mentioned in the cell in prior to entering text or if the type of data is changed after or before entering the text, then the text is aligned accordingly.
- According to the given scenario, a number "25" is entered and it is converted to text. So a text format will preserve the alignment as entered. By default it will be "left" aligned.
The instructions that he microprocessor can execute each
second if the assembly line is present will be depending on the workload and
the architecture’s core because it is all depending on the speed of the CPU and
the multiplier that it acquires.