Answer:
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give, never gonna give
(Give you up)
We've known each other for so long
Your heart's been aching but you're too shy to say it
Inside we both know what's been going on
We know the game and we're gonna play it
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
This may be considered particularly appropriate since, due to the room-based nature of traditionalMUDs<span>, ranged combat is typically </span>difficult<span> to implement, resulting in </span>most MUDs<span> equipping characters mainly with close-combat weapons.</span>
Answer:
Consider the following code.
Explanation:
save the following code in read_and_interp.m
function X = read_and_interp(s)
[m, n] = size(s);
X = zeros(m, 1);
for i = 1:m
if(str2num(s(i, 2:5)) == 9999)
% compute value based on previous and next entries in s array
% s(i, 2:5) retrieves columns 2-5 in ith row
X(i,1) = (str2num(s(i-1 ,2:5)) + str2num(s(i+1,2:5)))/2;
else
X(i,1) = str2num(s(i,2:5));
end
end
end
======================
Now you can use teh function as shown below
s = [ 'A' '0096' ; 'B' '0114' ; 'C' '9999' ; 'D' '0105' ; 'E' '0112' ];
read_and_interp(s)
output
ans =
96.000
114.000
109.500
105.000
112.000
Answer:
The answer is "Connectors".
Explanation:
Please find the Connectors image in the attached file.
In this question, the connectors symbol is usually small throughout the flowcharts. It is used as a connection to display and changes throughout the flux. It was usually marked by major letters that indicate jump points. This diagram visually shows the sequence of events in a system and who is accountable.