2.25! Just do 2.4- 0.15= 2.25, im sorry if its not what you wanted!
Answer:
The bearing needed to navigate from island B to island C is approximately 38.213º.
Step-by-step explanation:
The geometrical diagram representing the statement is introduced below as attachment, and from Trigonometry we determine that bearing needed to navigate from island B to C by the Cosine Law:
(1)
Where:
- The distance from A to C, measured in miles.
- The distance from A to B, measured in miles.
- The distance from B to C, measured in miles.
- Bearing from island B to island C, measured in sexagesimal degrees.
Then, we clear the bearing angle within the equation:


(2)
If we know that
,
,
, then the bearing from island B to island C:
![\theta = \cos^{-1}\left[\frac{(7\mi)^{2}+(8\,mi)^{2}-(5\,mi)^{2}}{2\cdot (8\,mi)\cdot (7\,mi)} \right]](https://tex.z-dn.net/?f=%5Ctheta%20%3D%20%5Ccos%5E%7B-1%7D%5Cleft%5B%5Cfrac%7B%287%5Cmi%29%5E%7B2%7D%2B%288%5C%2Cmi%29%5E%7B2%7D-%285%5C%2Cmi%29%5E%7B2%7D%7D%7B2%5Ccdot%20%288%5C%2Cmi%29%5Ccdot%20%287%5C%2Cmi%29%7D%20%5Cright%5D)

The bearing needed to navigate from island B to island C is approximately 38.213º.
<em>z</em> = 3<em>i</em> / (-1 - <em>i</em> )
<em>z</em> = 3<em>i</em> / (-1 - <em>i</em> ) × (-1 + <em>i</em> ) / (-1 + <em>i</em> )
<em>z</em> = (3<em>i</em> × (-1 + <em>i</em> )) / ((-1)² - <em>i</em> ²)
<em>z</em> = (-3<em>i</em> + 3<em>i</em> ²) / ((-1)² - <em>i</em> ²)
<em>z</em> = (-3 - 3<em>i </em>) / (1 - (-1))
<em>z</em> = (-3 - 3<em>i </em>) / 2
Note that this number lies in the third quadrant of the complex plane, where both Re(<em>z</em>) and Im(<em>z</em>) are negative. But arctan only returns angles between -<em>π</em>/2 and <em>π</em>/2. So we have
arg(<em>z</em>) = arctan((-3/2)/(-3/2)) - <em>π</em>
arg(<em>z</em>) = arctan(1) - <em>π</em>
arg(<em>z</em>) = <em>π</em>/4 - <em>π</em>
arg(<em>z</em>) = -3<em>π</em>/4
where I'm taking arg(<em>z</em>) to have a range of -<em>π</em> < arg(<em>z</em>) ≤ <em>π</em>.
Answer:
x = 6
Step-by-step explanation:
When 2 chords of a circle intersect then the product of the parts of one is equal to the product of the parts of the other, that is
2x = 3 × 4, that is
2x = 12 ( divide both sides by 2 )
x = 6
He slings the stone at him