Carbon dioxide in the tissues is produced as the result of oxidation of glucose...
This carbon dioxide in process of respiration diffuse out of the tissues in form of molecular carbon dioxide and join with water forming carbonic acid ...
In lungs again carbon dioxide is separated and released out of the body...
They aren't all the same is not true of evolutionary trees.
<h3>What are evolutionary trees?</h3>
Evolutionary trees are trees that help to arrange and reconstruct the evolutionary history of species or groups of organisms belonging to either genera, families, or orders. The trees reconstruct and show case two form of information that is related to evolutionary change, cladogenesis and anagenesis.
Therefore, They aren't all the same is not true of evolutionary trees.
Learn more about evolutionary tress here.
brainly.com/question/2189834
The condition is known as tardive dyskinesia.
Let's eliminate this one by one.
Animal cell does not have walls. So we can eliminate The third option.
Plant cells does have walls, but they also have well-defined nucleus. So we can eliminate the second option
The leave : A. Prokaryotic as the answer
hope this helps
Answer:
Explanation:
1. Visual design
Users can be distracted by the lack of visual design on a prototype because wireframes and other low-fidelity prototypes are very basic. This can cause users to comment on the lack of design and colour and distract both themselves and the researcher from the true goals of the project. The extent of this challenge depends on the level of detail within the prototype.
How to get around this: Ensure the user is aware at the start of a session that the website they are about to view is at an early stage of development and so does not look and feel like they may expect. The research may need to be explicit with some users and point out it is not the visual design that we are interested in for today.
2. Partial journeys
Prototypes often cover only partial user journeys, meaning that users may have to be dropped into a journey at a specific point and may lose the context of the overall task or what they would be coming on the site to do.
How to get around this: As well as creating tasks which set the context, consider including some time at the beginning of the session for users to explore the prototype as they would normally do on that website/app, without giving them long enough to discover the prototype journeys. Introductory questions can also be asked at the start of the session to position the user in the right frame of mind for what the prototype will allow them to do, therefore helping to provide some context alongside the task wording.