Answer:
This is using c++ syntax, you might need to make slight adjustment for other languages.
First activity:
string firstSnack = "chips";
string secondSnack = "pizza";
string thirdSnack = "apples";
string bestSnack = firstSnack;
bestSnack = secondSnack;
Second activity:
double apple = 0.5;
double banana = 0.75;
double orange = 1.43;
double total = apple + banana + orange;
Explanation:
When first declaring a variable, you want to specify the type (such as int, double, string, bool, etc.) and then the name. You can set the variable value in the declaration, or you can set it to a value later in the program by not having the equals sign and whatever comes next.
Answer:
Option (e)
Explanation:
Option (e) is the answer. It indicates the exception thrown and displays it. It also indicates the place where the exception was thrown ( at what line of the code the exception was thrown )
Option (a) is false as the program which was terminated because of an exception which was not handled doesn't starts automatically.
Option (b) is false as it doesn't opens a dialogue box about running the program another time or anything. It just terminates because of the unhandled exception.
Option (c) is false as it doesn't saves all the output to a disk file called the "runStackTrace.txt".
Option (d) is false as it doesn't open a dialogue box. The program terminates because of the unhandled exception.
That would be an Ergonomic keyboard, due to the fact that it is laid out in such a way that doesn't harm your wrists