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abruzzese [7]
3 years ago
15

Which tool did Adnan use to modify the image?

Computers and Technology
2 answers:
labwork [276]3 years ago
8 0

Answer:

corner sizing handle

Explanation:

artcher [175]3 years ago
4 0

Answer:

D

Explanation:

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Which of the following is a hand-drawn animation that takes a large amount of time to complete?
elixir [45]

Answer:

Where are the choices?

Thanks for adding the choices at the comment secion

  1. 2D animation
  2. 3D animation
  3. Stop Motion  
  4. Celluloid animation

A- Celluloid Animation

4 0
2 years ago
Create a simple JavaScript calculator.
Gre4nikov [31]

Answer: edit out anything you dont need

<!DOCTYPE html>  

<html lang = "en">  

<head>  

<title> JavaScript Calculator </title>  

 

<style>  

h1 {  

   text-align: center;  

   padding: 23px;  

   background-color: skyblue;  

   color: white;  

   }  

 

#clear{  

width: 270px;  

border: 3px solid gray;  

   border-radius: 3px;  

   padding: 20px;  

   background-color: red;  

}  

 

.formstyle  

{  

width: 300px;  

height: 530px;  

margin: auto;  

border: 3px solid skyblue;  

border-radius: 5px;  

padding: 20px;  

}  

 

 

 

input  

{  

width: 20px;  

background-color: green;  

color: white;  

border: 3px solid gray;  

   border-radius: 5px;  

   padding: 26px;  

   margin: 5px;  

   font-size: 15px;  

}  

 

 

#calc{  

width: 250px;  

border: 5px solid black;  

   border-radius: 3px;  

   padding: 20px;  

   margin: auto;  

}  

 

</style>  

 

</head>  

<body>  

<h1> Calculator Program in JavaScript </h1>  

<div class= "formstyle">  

<form name = "form1">  

     

   <!-- This input box shows the button pressed by the user in calculator. -->  

 <input id = "calc" type ="text" name = "answer"> <br> <br>  

 <!-- Display the calculator button on the screen. -->  

 <!-- onclick() function display the number prsses by the user. -->  

 <input type = "button" value = "1" onclick = "form1.answer.value += '1' ">  

 <input type = "button" value = "2" onclick = "form1.answer.value += '2' ">  

 <input type = "button" value = "3" onclick = "form1.answer.value += '3' ">  

  <input type = "button" value = "+" onclick = "form1.answer.value += '+' ">  

 <br> <br>  

   

 <input type = "button" value = "4" onclick = "form1.answer.value += '4' ">  

 <input type = "button" value = "5" onclick = "form1.answer.value += '5' ">  

 <input type = "button" value = "6" onclick = "form1.answer.value += '6' ">  

 <input type = "button" value = "-" onclick = "form1.answer.value += '-' ">  

 <br> <br>  

   

 <input type = "button" value = "7" onclick = "form1.answer.value += '7' ">  

 <input type = "button" value = "8" onclick = "form1.answer.value += '8' ">  

 <input type = "button" value = "9" onclick = "form1.answer.value += '9' ">  

 <input type = "button" value = "*" onclick = "form1.answer.value += '*' ">  

 <br> <br>  

   

   

 <input type = "button" value = "/" onclick = "form1.answer.value += '/' ">  

 <input type = "button" value = "0" onclick = "form1.answer.value += '0' ">  

   <input type = "button" value = "." onclick = "form1.answer.value += '.' ">  

   <!-- When we click on the '=' button, the onclick() shows the sum results on the calculator screen. -->  

 <input type = "button" value = "=" onclick = "form1.answer.value = eval(form1.answer.value) ">  

 <br>  

 <!-- Display the Cancel button and erase all data entered by the user. -->  

 <input type = "button" value = "Clear All" onclick = "form1.answer.value = ' ' " id= "clear" >  

 <br>  

   

</form>  

</div>  

</body>  

</html>  

Explanation:

3 0
2 years ago
CHALLENGE ACTIVITY |
fredd [130]

Answer:

maxSum = FindMax(numA, numB) + FindMax(numY, numZ);  

The maxSum is a double type variable which is assigned the maximum of the two variables numA numB PLUS the maximum of the two variables numY numZ using FindMax function. The FindMax() method is called twice in this statement one time to find the maximum of numA and numB and one time to find the maximum of numY numZ. When the FindMax() method is called by passing numA and numB as parameters to this method, then method finds if the value of numA is greater than that of numB or vice versa. When the FindMax() method is called by passing numY and numZ as parameters to this method, then method finds if the value of numY is greater than that of numZ or vice versa. The PLUS sign between the two method calls means that the resultant values returned by the FindMax() for both the calls are added and the result of addition is assigned to maxSum.

Explanation:

This is where the statement will fit in the program.

#include <iostream>

using namespace std;

double FindMax(double num1, double num2) {

  double maxVal = 0.0;    

  if (num1 > num2) { // if num1 is greater than num2,

     maxVal = num1;  // then num1 is the maxVal.    }

  else {          

     maxVal = num2;  // num2 is the maxVal.   }

  return maxVal; }  

int main() {

  double numA;

  double numB;

  double numY;

  double numZ;

  double maxSum = 0.0;  

maxSum = FindMax(numA, numB) + FindMax(numY, numZ);  

  cout << "maxSum is: " << maxSum << endl;   }

Lets take an example to explain this. Lets assign values to the variables.

numA = 6.0

numB = 3.0

numY = 4.0

numZ = 9.0

maxSum =0.0

maxSum = FindMax(numA, numB) + FindMax(numY, numZ);  

FindMax(numA,numB) method call checks if numA>numB or numB>numA and returns the maximum of the two. Here numA>numB because 6.0 is greater than 3.0. So the method returns numA i.e. 6.0

FindMax(numY, numZ) method call checks if numY>numZ or numZ>numY and returns the maximum of the two. Here numZ>numY because 9.0 is greater than 4.0. So the method returns numZ i.e. 9.0

FindMax(numA, numB) + FindMax(numY, numZ) this adds the two values returned by the method FindMax for each call.

FindMax returned maxVal from numA and numB values which is numA i.e. 6.0.

FindMax returned maxVal from numY and numZ values which is numZ i.e. 9.0.

Adding these two values 9.0 + 6.0 = 15

So the complete statement  FindMax(numA, numB) + FindMax(numY, numZ) gives 15.0  as a result.

This result is assigned to maxSum. Hence

maxSum = 15

To see the output on the screen you can use the print statement as:

cout<<maxSum;

This will display 15

6 0
2 years ago
The % symbol is the remainder operator, also known as the ________ operator.
faust18 [17]

Answer:

It's also called the modulo operator.

6 0
2 years ago
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The list below show test scores for 3rd period on a recent test.
Serhud [2]

Answer:

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Explanation:

this is what u get for doing this to others foool

6 0
3 years ago
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