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Softa [21]
3 years ago
13

20. In a population with μ=60, a score of X=58 corresponds to a z-score of z=-0.50. What is the population standard deviation?

Mathematics
1 answer:
gavmur [86]3 years ago
4 0
The answer to your question is I don’t know
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Free fall reaches 216km per hour. What is rate in meters per second.? How many meters fall during 20 seconds free fall?
lakkis [162]

Given,

Rate of free fall = 216 km/h

Solution,

km/h to m/s is converted as follows :

216\ \dfrac{km}{h}=216\times \dfrac{1000\ m}{3600\ s}\\\\=60\ m/s

So, the rate of fall is 60 m/s.

If t = 20 s

Assume, initial velocity = 0

It will move under the action of gravity.

Using equation of motion,

h=ut+\dfrac{1}{2}gt^2\\\\h=0+\dfrac{1}{2}\times 10\times 20^2\\\\h=2000\ m

Hence, this is all for the solution.

4 0
3 years ago
What relations are functions
Inessa05 [86]

The requirement is that every element in the domain must be connected to one - and one only - element in the codomain.


A classic visualization consists of two sets, filled with dots. Each dot in the domain must be the start of an arrow, pointing to a dot in the codomain.


So, the two things can't can't happen is that you don't have any arrow starting from a point in the domain, i.e. the function is not defined for that element, or that multiple arrows start from the same points.


But as long as an arrow start from each element in the domain, you have a function. It may happen that two different arrow point to the same element in the codomain - that's ok, the relation is still a function, but it's not injective; or it can happen that some points in the codomain aren't pointed by any arrow - you still have a function, except it's not surjective.

6 0
3 years ago
Luis, Diego, and Cecil are going fishing.
UNO [17]

Answer:

7

Step-by-step explanation:

If we call the number of worms in a can x, we can write:

4x + 3x + 2 + 2x = 65

9x + 2 = 65

9x = 63

x = 7 worms

6 0
3 years ago
I need help asappppppppppppp
svetoff [14.1K]

Answer: Choice [D] - "power of a power" ✅

Step-by-step explanation:

Hii, do you need to know which law you should use to simplify \sf\bigg(x^4\bigg)^9?

No problem!

The law we will use here is "power of a power".

What "power of powers" means is we raise a power to a power, which is exactly what we do here: We raise x^4 to the power of 9. To simplify our expression, we multiply the powers. (\boldsymbol{4\cdot9})

So the right answer is: Choice [D] - "Power of a power"

The simplified answer is \LARGE\boldsymbol{x^{4\cdot9}=x^{36}}

Voila! There's our answer, cheers!

--

Hope that this helped! Best wishes.

\it Reach\;far.\;Aim\;high.\;Dream\;big.}

--

7 0
1 year ago
A quadrilateral has vertices at $(0,1)$, $(3,4)$, $(4,3)$ and $(3,0)$. Its perimeter can be expressed in the form $a\sqrt2+b\sqr
seraphim [82]

Answer:

a + b = 12

Step-by-step explanation:

Given

Quadrilateral;

Vertices of (0,1), (3,4) (4,3) and (3,0)

Perimeter = a\sqrt{2} + b\sqrt{10}

Required

a + b

Let the vertices be represented with A,B,C,D such as

A = (0,1); B = (3,4); C = (4,3) and D = (3,0)

To calculate the actual perimeter, we need to first calculate the distance between the points;

Such that:

AB represents distance between point A and B

BC represents distance between point B and C

CD represents distance between point C and D

DA represents distance between point D and A

Calculating AB

Here, we consider A = (0,1); B = (3,4);

Distance is calculated as;

Distance = \sqrt{(x_1 - x_2)^2 + (y_1 - y_2)^2}

(x_1,y_1) = A(0,1)

(x_2,y_2) = B(3,4)

Substitute these values in the formula above

Distance = \sqrt{(x_1 - x_2)^2 + (y_1 - y_2)^2}

AB = \sqrt{(0 - 3)^2 + (1 - 4)^2}

AB = \sqrt{( - 3)^2 + (-3)^2}

AB = \sqrt{9+ 9}

AB = \sqrt{18}

AB = \sqrt{9*2}

AB = \sqrt{9}*\sqrt{2}

AB = 3\sqrt{2}

Calculating BC

Here, we consider B = (3,4); C = (4,3)

Here,

(x_1,y_1) = B (3,4)

(x_2,y_2) = C(4,3)

Substitute these values in the formula above

Distance = \sqrt{(x_1 - x_2)^2 + (y_1 - y_2)^2}

BC = \sqrt{(3 - 4)^2 + (4 - 3)^2}

BC = \sqrt{(-1)^2 + (1)^2}

BC = \sqrt{1 + 1}

BC = \sqrt{2}

Calculating CD

Here, we consider C = (4,3); D = (3,0)

Here,

(x_1,y_1) = C(4,3)

(x_2,y_2) = D (3,0)

Substitute these values in the formula above

Distance = \sqrt{(x_1 - x_2)^2 + (y_1 - y_2)^2}

CD = \sqrt{(4 - 3)^2 + (3 - 0)^2}

CD = \sqrt{(1)^2 + (3)^2}

CD = \sqrt{1 + 9}

CD = \sqrt{10}

Lastly;

Calculating DA

Here, we consider C = (4,3); D = (3,0)

Here,

(x_1,y_1) = D (3,0)

(x_2,y_2) = A (0,1)

Substitute these values in the formula above

Distance = \sqrt{(x_1 - x_2)^2 + (y_1 - y_2)^2}

DA = \sqrt{(3 - 0)^2 + (0 - 1)^2}

DA = \sqrt{(3)^2 + (- 1)^2}

DA = \sqrt{9 +  1}

DA = \sqrt{10}

The addition of the values of distances AB, BC, CD and DA gives the perimeter of the quadrilateral

Perimeter = 3\sqrt{2} + \sqrt{2} + \sqrt{10} + \sqrt{10}

Perimeter = 4\sqrt{2} + 2\sqrt{10}

Recall that

Perimeter = a\sqrt{2} + b\sqrt{10}

This implies that

a\sqrt{2} + b\sqrt{10} = 4\sqrt{2} + 2\sqrt{10}

By comparison

a\sqrt{2} = 4\sqrt{2}

Divide both sides by \sqrt{2}

a = 4

By comparison

b\sqrt{10} = 2\sqrt{10}

Divide both sides by \sqrt{10}

b = 2

Hence,

a + b = 2 + 10

a + b = 12

3 0
2 years ago
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