A bisector is a line that divides either a line or an angle into <em>two</em><em> proportionate</em> parts or angles. Thus, Anton's <em>bisector</em> would divide the segment into two <u>equal parts</u>, while Maxim's <em>bisector</em> would divide the angle into two <u>equal angles</u>.
The <u>similarities</u> between their construction are:
- <em>Intersecting</em> arcs through which the bisector would pass are required.
- The arcs are dawn using <em>the same</em> radius of any measure.
- The <em>edges</em> of the arc of the given angle, and the ends of the segment are used as <em>centers</em>.
The <u>differences</u> between their construction are:
- Anton has to draw two intersecting arcs <u>above</u> and <u>below</u> the segment. While Maxim would draw two intersecting arcs <u>within</u> the lines forming the angles.
- Anton's bisector would be <em>perpendicular</em> to the segment, while Maxim's bisector would be at <em>an angle</em> which is half of the initial angle.
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Answer:
x ≥ -1/2
Step-by-step explanation:
We know that we cannot graph imaginary numbers. Therefore, our <em>x </em>value has to be greater than or equal to 0:
To find our domain, we need to set the square root equal to zero:
√(4x + 2) = 0
4x + 2 = 0
4x = -2
x = -1/2
We now know that no value below -1/2 can be used or we will get an imaginary number. Therefore, our answer is x ≥ -1/2
Alternatively, we can graph the function and analyze domain:
Answer:
a 3x
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Answer:
h=0.4
Step-by-step explanation:
6.1h=2.44
h=2.44/6.1
h=0.4
Answer: not sure how helpful this is, but the second one is correct (if it's the one that's corresponding to the blue line). The pink line, however, is incorrect if it is corresponding to the first equation. The first equation must have a y-intercept of 1.
Step-by-step explanation: