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Lady_Fox [76]
3 years ago
15

From the Software Engineering Code of Ethics, which clauses relate to intellectual property (check all that apply)

Computers and Technology
1 answer:
kaheart [24]3 years ago
5 0

Answer:

A) "Identify, document, collect evidence and report to the client or the employer promptly if, in their opinion, a project is likely to fail, to prove too expensive, to violate intellectual property law, or otherwise to be problematic."

B) "Ensure that there is a fair agreement concerning ownership of any software, processes, research, writing, or other intellectual property to which a software engineer has contributed."

C) "Not knowingly use software that is obtained or retained either illegally or unethically."

Explanation:

All the above are connected to intellectual stuff and hereafter are the right possibilities. One requires to comprehend the definition of intellectual property. In fact, it is a software, a piece of script, art, etc. that a knowledgeable make using his intelligence. All the rights related to such is with the intellect. And that is why the above three choices is right.

The fourth choice has nonentity to do with intellectual stuff, and it deals with the skirmish of interest. And henceforth that is not a correct option.

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This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balance
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Answer:

import java.util.Scanner;

public class TeamRoster {

  public static void main(String[] args) {

     Scanner scan = new Scanner(System.in);

     int[][] players = new int[5][2];

     boolean keepAlive = true;

     char input;

     

     for (int i = 0; i < 5; i++) {

        System.out.println("Enter player " + (i+1) + "'s jersey number: ");

        players[i][0] = scan.nextInt();

        if( players[i][0] >= 0 && players[i][0] < 100 ) {

             System.out.println("Enter player number less than 100");

               System.out.println("Enter player " + (i+1) + "'s rating: ");

               players[i][1] = scan.nextInt();

               if ( players[i][1] >= 1 && players[i][1] <10 ) {

                     System.out.println();

               }    else {

                     System.out.println("Enter player " + (i+1) + "'s rating: ");

                     players[i][1] = scan.nextInt();

               }

     }

     }

     System.out.println();

     outputRoster(players, 0);

     

     while (keepAlive) {

        outputMenu();

        input = scan.next().charAt(0);

        if (input == 'q') {

           keepAlive = false;

           break;

        } else if (input == 'o') {

           outputRoster(players, 0);

        } else if (input == 'u') {

           System.out.println("Enter a jersey number: ");

           int jerseyNum = scan.nextInt();

           System.out.println("Enter a new rating for the player: ");

           int newRating = scan.nextInt();

           for (int l = 0; l < 5; l++) {

              if (players[l][0] == jerseyNum) {

                 players[l][1] = newRating;

              }

           }

        } else if (input == 'a') {

           System.out.println("Enter a rating: ");

           int rating = scan.nextInt();

           outputRoster(players, rating);

        } else if (input == 'r') {

           System.out.println("Enter a jersey number: ");

           int jerseyNum = scan.nextInt();

           boolean exists = true;

           for (int l = 0; l < 5; l++) {

              if (players[l][0] == jerseyNum) {

                 System.out.println("Enter a new jersey number: ");

                 players[l][0] = scan.nextInt();

                 System.out.println("Enter a rating for the new player: ");

                 players[l][1] = scan.nextInt();

              }

           }

           

        }

     }

     

     return;

  }

   

  public static void outputRoster(int[][] players, int min) {

     System.out.println(((min>0) ? ("ABOVE " + min) : ("ROSTER")));

     int item = 1;

     for (int[] player : players) {

        if (player[1] > min) {

           System.out.println("Player " + item + " -- Jersey number: " + player[0] + ", Rating: " + player[1]);

        }

        item++;

     }

     System.out.println();

  }

   

  public static void outputMenu() {

     System.out.println("MENU");

     System.out.println("u - Update player rating");

     System.out.println("a - Output players above a rating");

     System.out.println("r - Replace player");

     System.out.println("o - Output roster");

     System.out.println("q - Quit\n");

     System.out.println("Choose an option: ");  

  }

}

Explanation:

The program is written in Java.

It is a bit straightforward.

The Scanner module is declared and used to collect input from the user.

The program prompts the user for each player jersey then rating.

All five players details are collected.

The program shows the output of all the entries.

5 0
3 years ago
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