Answer: 95.64% of the values will be below 212.5 in our set of data.
First, determine the z-score for the expected value of 212.5. The z-score is the number of standard deviations that it is above or below the mean.
(212.5 - 192.3) / 11.8 = 1.71
A score of 212.5 is 1.71 standard deviations above the mean. Now, use a table to find the probability for a z-score of 1.71. The percent is 95.64%.
Answer:
Step-by-step explanation:
What I can see from this are many things. First of all, the girls achieved a higher score than the boys since the girls got a higher mean then the boys. This means that if we were to take the average score of each gender, the girls got a higher score. To find the average/mean you need to find the sum of the data set then divide it with the number of data entries. The boys had a smaller range than the girls, which means that the scores the boys achieved were closer than the girls. The higher the range the more likely your data is scattered. The lower your range, the more likely your data is contained of similar numbers. You figure out the range but subtracting your highest data point from your lowest data point.
Answer: 99.56%
Step-by-step explanation:
Well assuming we're working with a full poll of all 100% of students, and only 0.44%, so 100 - .44 is 99.56
Answer:
(a)
The values of X can be 0, 1, 2 , ..., 10 . So, X is a discrete random variable.
(b)
The distribution of X is Binomial distribution with the parameters n = 10 and p = 0.2
(c)
Probability that no one or one person will be injured = P(X = 0) + P(X = 1)
= 10C0 * 0.20 * (1 - 0.2)10-0 + 10C1 * 0.21 * (1 - 0.2)10-1
= 0.810 + 10 * 0.2 * 0.89
= 0.3758096
(d)
Average value of X = np
Average value of X = 10 * 0.2 = 2
(e)
Variance of X = np(1-p)
Variance of X = 10 * 0.2 * (1 - 0.2) = 1.6
(f)
Number of ways in which 2 people gets injured = 10C2 = 10! / ((10-2)! 2!) = (10 * 9) / (2 * 1) = 45
Assume the best player got injures, number of ways in which one people out of remaining 9 people gets injured = 9C1
= 9! / ((9-1)! 1!)
= 9
Probability that the best player got injured = Number of ways in which 1 people gets out of 9 and best person gets injured / Number of ways in which 2 people gets injured
= 9 / 45
= 0.2
Answer:
b² = a² + c² - 2ac cos B
Step-by-step explanation:
The cosine rule can be use when you are given three sides of a triangle and ask to find any angle or when you are given two sides and a included angles(the angle between the two sides given) and ask to find the length of a side.
The equation Sophia can use to solve for the side length(b) of a triangle when given two length and the included angle can be expressed below. Sophia was given two sides and an included angle and was asked to find a side length b.
For sides a, b and c the cosine rule can be represented below
a² = b² + c² - 2bc cos A
b² = a² + c² - 2ac cos B
c² = a² + b² - 2ab cos C
The equation required base on your question is
b² = a² + c² - 2ac cos B