<span>"second industrial revolution. what were the conditions that enabled it to happen? what were the results?"</span>
Answer:
1.heavan
2. i do know know what number 2 is sorry
Explanation:
Without the movement of goods, people, and ideas, cities falter, economies wane, and societies wither. As local economies and their associated land uses have become more specialized, mobility has grown ever more central to the sustainability of human activity. Economic specialization, which has fueled productivity growth and propelled the dispersion of interlinked activities worldwide, is premised upon various forms of mobility, including the migration of labor from low-wage to high-wage places, the daily travel of workers from their homes to workplaces, the movement of materials to worksites, and the distribution of finished products to markets. When mobility ceases, as in the case of a natural disaster, not only do workplaces fall idle, but also people cannot get emergency medical attention, families cannot obtain food, and social gatherings of all sorts are canceled or postponed.
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in 1959. Its main distinctions from most board wargames are its negotiation phases and the absence of dice and other game elements that produce random effects. Set in Europe before the beginning of World War I, Diplomacy is played by two to seven players, each controlling the armed forces of a major European power. Each player aims to move his or her few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produce more units.Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in 1959. Its main distinctions from most board wargames are its negotiation phases and the absence of dice and other game elments hope that helps