<span>You can click the smart tag that pops up after pasting.
</span>
♣Amaranthine
Answer:
Its the pattern puzzle game.
Explanation:
The answer is straight forward. Its a pattern puzzle game, and here we need to change everything to same color, and that is a pattern of this pattern game. Many forms of such pattern games are available, but this one happens to be the most popular among them all, and is widely used by various people of all ages to pass their time.
Answer
send an individual e-mail to her teacher for advice.
Answer:
#include <iostream>
#include<iomanip>
using namespace std;
double DrivingCost(double drivenMiles, double milesPerGallon, double dollarsPerGallon)
{
double dollarCost = 0;
dollarCost = (dollarsPerGallon * drivenMiles) / milesPerGallon;
return dollarCost;
}
int main()
{
double miles = 0;
double dollars = 0;
cout << "Enter miles per Gallon : ";
cin >> miles;
cout << "Enter dollars per Gallon: ";
cin >> dollars;
cout << fixed << setprecision(2);
cout << endl;
cout << "Gas cost for 10 miles : " << DrivingCost(10, miles, dollars) << endl;
cout << "Gas cost for 50 miles : " <<DrivingCost(50, miles, dollars) << endl;
cout << "Gas cost for 400 miles: "<<DrivingCost(400, miles, dollars) << endl;
return 0;
}
Explanation:
- Create a method definition of DrivingCost that accepts three input double data type parameters drivenMiles, milesPerGallon, and dollarsPerGallon and returns the dollar cost to drive those miles
.
- Calculate total dollar cost and store in the variable, dollarCost
.
- Prompt and read the miles and dollars per gallon as input from the user
.
- Call the DrivingCost function three times for the output to the gas cost for 10 miles, 50 miles, and 400 miles.
Answer:
Explanation:
In video editing programs we can use the timeline in different ways, for example:
- Speed/Duration command
- Rate Stretch tool
- Time Remapping feature
We can modify the speed of the clip making it faster or slower, or we can modify the duration, shortening or lengthening the video frame by frame, this method can be used in the audio too.