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alexdok [17]
3 years ago
15

Write any three importance of utility software.​

Computers and Technology
1 answer:
Lisa [10]3 years ago
3 0

Answer:

Three importance of Utility Software are:

Utility software is software designed to help to research , configure, optimize or maintain a computer.

It is used to support the pc infrastructure.

Utility Software is used in

  1. System Utilities: Anti-virus utilities scan for PC viruses and block or remove them.
  2. File management utilities: Cryptographic utilities encrypt and decrypt streams and files.
  3. Storage Management Utilities: Backup software creates copies of entire information stored on a disk and restores either the whole disk (aka Disk cloning) in an occasion of disk failure or marked files that are accidentally deleted or corrupted.

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docker41 [41]

Answer:

Try resetting your phone multiple times or uninstall and add the game again. If not, check settings and see whats wrong. Or just sign out of your phone and sign in again. Hope this helps :D

4 0
3 years ago
In the space below, explain how the Table Tools can be accessed
ZanzabumX [31]

Answer:

Click in the cell (or select multiple cells) that contains text you want to align. The Table Tools tab appears. Click the Layout tab under the Table Tools heading. … If you change the alignment of blank cells, any new text you type in those blank cells will appear according to the alignment you choose.

Explanation:

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3 years ago
A desktop computer (named workstation22) can’t connect to the network. A network card was purchased without documentation or dri
Lelechka [254]

Answer:

<em>The first step is to download the driver file from the Internet using  another Computer system, Copy the driver to a flash or CD then run the installation file on the Desktop Computer.</em>

Explanation:

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4 0
4 years ago
This is a program that calculates information about orders of shirts and pants. All orders have a quantity and a color. Write a
LuckyWell [14K]

Answer:

Check the explanation

Explanation:

// Clothing.java

public class Clothing {

//Declaring instance variables

private int quantity;

private String color;

//Zero argumented constructor

public Clothing() {

this.quantity = 0;

this.color = "";

}

//Parameterized constructor

public Clothing(int quantity, String color) {

this.quantity = quantity;

this.color = color;

}

// getters and setters

public int getQuantity() {

return quantity;

}

public void setQuantity(int quantity) {

this.quantity = quantity;

}

public String getColor() {

return color;

}

public void setColor(String color) {

this.color = color;

}

public double calculatePrice()

{

return 0.0;

}

}

_____________________________

// Pants.java

public class Pants extends Clothing {

//Declaring instance variables

private int waist;

private int inseam;

//Zero argumented constructor

public Pants() {

this.waist = 0;

this.inseam = 0;

}

//Parameterized constructor

public Pants(int quantity, String color, int waist, int inseam) {

super(quantity, color);

setWaist(waist);

setInseam(inseam);

}

// getters and setters

public int getWaist() {

return waist;

}

public void setWaist(int waist) {

if (waist > 0)

this.waist = waist;

}

public int getInseam() {

return inseam;

}

public void setInseam(int inseam) {

if (inseam > 0)

this.inseam = inseam;

}

public double calculatePrice() {

double tot = 0;

if (waist > 48 || inseam > 36) {

tot = 65.50;

} else {

tot = 50.0;

}

return tot;

}

}

__________________________

// Shirt.java

public class Shirt extends Clothing {

//Declaring instance variables

private String size;

//Zero argumented constructor

public Shirt() {

this.size = "";

}

//Parameterized constructor

public Shirt(int quantity, String color, String size) {

super(quantity, color);

this.size = size;

}

// getters and setters

public String getSize() {

return size;

}

public void setSize(String size) {

this.size = size;

}

public double calculatePrice() {

double tot = 0;

if (size.equalsIgnoreCase("S")) {

tot = getQuantity() * 11.00;

} else if (size.equalsIgnoreCase("M")) {

tot = getQuantity() * 12.50;

} else if (size.equalsIgnoreCase("L")) {

tot = getQuantity() * 15.00;

} else if (size.equalsIgnoreCase("XL")) {

tot = getQuantity() * 16.50;

} else if (size.equalsIgnoreCase("XXL")) {

tot = getQuantity() * 18.50;

}

return tot;

}

}

___________________________

//Test.java

import java.util.ArrayList;

public class Test {

public static void main(String[] args) {

int totShirts=0,totPants=0;

double sprice=0,pprice=0,totWaist=0,totinseam=0,avgWaist=0,avginseam=0;

int cnt=0;

ArrayList<Clothing> clothes=new ArrayList<Clothing>();

Shirt s=new Shirt(8,"Green","XXL");

Pants p1=new Pants(6,"Brown",48,30);

Pants p2=new Pants(4,"Blue",36,34);

clothes.add(s);

clothes.add(p1);

clothes.add(p2);

for(int i=0;i<clothes.size();i++)

{

if(clothes.get(i) instanceof Shirt)

{

Shirt s1=(Shirt)clothes.get(i);

totShirts+=s1.getQuantity();

sprice+=s1.calculatePrice();

}

else if(clothes.get(i) instanceof Pants)

{

Pants pa=(Pants)clothes.get(i);

totPants+=pa.getQuantity();

pprice+=pa.calculatePrice();

totinseam+=pa.getInseam();

totWaist+=pa.getWaist();

cnt++;

}

}

System.out.println("Total number of shirts :"+totShirts);

System.out.println("Total price of Shirts :"+sprice);

System.out.println("Total number of Pants :"+totPants);

System.out.println("Total price of Pants :"+pprice);

System.out.printf("Average waist size is :%.1f\n",totWaist/cnt);

System.out.printf("Average inseam length is :%.1f\n",totinseam/cnt);

 

}

}

_________________________

Output:

Total number of shirts :8

Total price of Shirts :148.0

Total number of Pants :10

Total price of Pants :100.0

Average waist size is :42.0

Average inseam length is :32.0

4 0
4 years ago
Which block in this module represents the variable?
sasho [114]

Explanation:

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6 0
3 years ago
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