In mathematics, an inverse function (or anti-function) is a function that "reverses" another function: if the function f applied to an input x gives a result of y, then applying its inverse function g to y gives the result x, and vice versa, f(x) = y if and only if g(y) = x.
Answer:
I think its C
Step-by-step explanation:
sorry if it is wrong
The easiest way to remember is you can draw the graph without picking up your pencil.
You would shift one unit left and one unit up using the formula y=mx+b the b is the y coordinate and the number added or subtracted from the x is the coordinate
I think it will take 2 turns to get at total of 3.