

<span>The answer is the first coordinate of the intersection point of the graphs:</span>
x = 3<span />
Say you have 3 cakes. How many cakes would you have eaten if you ate 1/3 of the three cakes? One, you have eaten one cake, out of the three you have.
How many cakes do you have left if you eat 2/3 of the three cakes? Two, you have eaten 2 cakes, and have 1 cake left.
It is a similar approach here, except the confusing part is working "forward", when you really have to work "backward". If you have driven 30 miles, and you have driven 2 parts out of the trip when there is 3 parts of the trip, how many miles have you driven? Hint: Dividing 30 by 2 gives you what fraction of the distance to Jeff's grandmother?
<span>Divide both sides by 4 to get



So we can pick n to be 3 or it can be less than 3
Three values we can pick are: n = 0, n = 1, n = 2
Or we could pick: n = 1, n = 2, n = 3
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The formula for the light bend would be n1*sin i= n2 * sin r
If you use "sin (90-x)= cos x" principle, you can change the sin in the equation into
n1*sin i= n2 * sin r
n1 * cos a= n2 * cos b
n2/n1= cos a/ cos b
Assuming the n constant is the ratio of the glass compared to water then the answer would be: cos a/ cos b
Answer:
How to Make a Stem-and-Leaf Plot
Step 1: Determine the smallest and largest number in the data. The game stats: ...
Step 2: Identify the stems. For any number, the digit to the left of the right-most digit is a stem. ...
Step 3: Draw a vertical line and list the stem numbers to the left of the line.
Step 4: Fill in the leaves. ...
Step 5: Sort the leaf data.
Step-by-step explanation: