This may not be helpful but what my teacher taught me years ago was to put your hand under your chin and say the word and every time your chin went down was a stress mark or syllable.
best of luck! hope this helped in some way haha
Answer:
A solution for this conflict could be that George compromises to play for five more minutes to see if he can pass this challenging level. After those five minutes, he compromises to allow Asley to use the game system, even if he did not pass the level.
Explanation:
There are different types of solutions. In this case, this would be an assertive solution because everyone benefits from this deal. Geoge has a chance to pass this level, and Ashley can play to relax. They would not exactly get what they want, but it is a common ground that is useful for both of them.
Answer:
In “Technology: Using it Wisely,” the author claims that technology limits children’s brain development and that it negatively impacts the way people exercise.
To support the claim that technology limits children’s “healthy brain development,” the author cites evidence from “scientists and researchers” who state that technology “limits growth and creativity.” The author goes on to say that most computer games and forms of digital entertainment are not “intellectually challenging.” The author also implies that these types of games and entertainment could actually be harmful to childrens’ ability to think creatively.
To support the claim that technology negatively affects the way people exercise, the author provides details in the form of generalizations. For example, the author states that “many people” exercise indoors in gyms. The author goes on to state that people’s bodies are not being properly nourished because they aren’t spending enough time exercising outdoors. Additionally, the author states that a “walk in the woods” or an “open-air run” is vastly more effective than spending time “running on a treadmill.”
I believe the author’s credible evidence related to the first claim that technology limits “growth and creativity” in school-aged children. However, the author doesn’t include any credible evidence to prove that the additional details used to support that first claim are accurate. Personally, I have seen many computer-based activities and games that actually do help students learn new information and skills. The author’s second claim is also not supported by any data or credible evidence, so I find it hard to believe that working out in a gym offers significantly fewer benefits than walking or running outdoors. Therefore, based on the lack of evidence and credible details provided, I disagree with the author’s claims.
Explanation:
actual answer from PLATO
Well you have to talk with the that person about his interpersonal conflict and tell about what got him to this and what will he achieve by this and also on how this all happened