Answer:
81 = 3*3*3*3 = 3⁴
Step-by-step explanation:
A power of 4 means to multiply the given number 4 times with itself.
The vertices coordinates following a reflection along the y-axis are S(-6,6), T(2,6), U(2,0), V(-6,0).
<h3>What is reflection?</h3>
A reflection point is created when a figure is constructed around a single point known as the point of reflection or the figure's centre. There is an exact opposite point on the other side of each point in the figure. Under the point of reflection, the figure's size and shape are unaltered.
Given points are p ( 8,-2 ) Q(8,5) R( 4,-2 )
The reflection of the points
P (8,-2) = P (-8, 2)
Q (8,5) = Q (-8, -5)
R (4,-2) = R (-4, 2)
Therefore, the coordinates of the vertices after a reflection across the Y-axis are P (-8, 2) Q (-2, 6) R (-2, 0)
To know more about reflection, visit:
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Answer:
The expected value is -$0.17
Since it gives a negative expected value, the game is not favorable and should not be played
Step-by-step explanation:
Here, we want to calculate the expected game value and decide if the game is worth playing
Probability of rolling a six is 1/6
Probability of rolling a 5 is 1/6
Probability of rolling a number less than 5 is 4/6 = 2/3
So the only way to win is rolling a six
The expected value is thus;
1/6(3) - 0(1/6) - 2/3(1)
= 1/2 - 2/3
= -$0.17
Since the game gives a negative expected value, it is not favorable and should not be played
Im not sure but maybe a square.
There is nothing to do with it. If it gives you x=# or y=# then you can plug it in, but otherwise, this is the simplest way to write this equation.
If you want to go further, you can figure out that
y= 7-x
but that's about it.