Answer:
K = 25351. 69 N / m
Explanation:
Given : Fk = 515 N , v = 1.8 m /s , d = 5.0 m , β = 22.0 ° , m = 150 kg
Using the work done by all forces at initial and the end can determine the constant of the spring
Ws + We - Fk = Em - Ef
- ¹/₂ * K * x² + m*g*h - F*d = 0 - ¹/₂ * m * v²
Also the round motion part
K* x = F + We
K * x = F + m*g*h
Replacing numeric to equal the equations and find the constant
¹/₂ * K * x² = 150*9.8* 5* sin (22°) - 5150* 5 + ¹/₂*150*(1.8m/s)²
K * x² = 421.358
Now use the other equation
K * x = 515 + 150*9.8* sin(22°)
K * x = 3268.35
Both equation give x' as a
x = 0.1289 m now using in any equation can find K
K = 25351. 69 N / m
Answer:
The forces acting on the pen which is still on the table can have two forces acting on them. The forces are gravitational force and the equal and opposite force to the gravitational forces.
The equal and opposite forces that is applied on the pen keeps the pen still on the table.
So, the statement that no force is applied on the pen which is kept still on the table is wrong as two forces are applied on the pen.
As both the forces are equal and opposite so it is cancelled and is still.
<span>d.rotating counterclockwise and slowing down
This is a matter of understanding the notation and conventions of angular rotations. Positive rotations are counter clockwise and negative rotations are clockwise. An easy way to remember this is the "right hand rule". Make a closed fist with your right hand and have the thumb sticking outwards. If you orient your thumb such that it's pointing in the direction of the positive value along the axis, your fingers will be curled in the positive rotational direction. So in the described scenario, the sphere is rotating in the positive direction (counter clockwise) and decelerating due to the negative angular acceleration. That immediately indicates that options "a", "b", and "e" are wrong since they mention the sphere going clockwise at the beginning. Of the two remaining options "c" and "d", we can discard option "c" since it has the rotation speeding up, and that leaves us with option "d" where the sphere is rotating counter clockwise and slowing down.</span>
Technically, it should roll forever.